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Late Libyan Hoplites CarthageCarthage Spear Infantry

Late Libyan Hoplites

There is a discipline in the advance of a phalanx that eludes lesser men.

Recruited from among descendants of Phoenician settlers and the native Lebu, Garamantian, and Berber peoples of the Sahara these troops were the largest non-mercenary Carthaginian contingent in the army. Colonising the African coast from around the 1st millennium BC, the Phoenicians founded Carthage and other cities, later known as Leptis Magna and Sabratha. Important trading centres, they acted alongside Tingis, which was founded by their Carthaginian descendants, and the Greek colony of Cyrene as gateways into Africa and the western Mediterranean. By the 5th century BC, however, the three Libyan cities had passed under the control and protection of Carthage and its mercantile dominance. Mixing together a variety of eastern and Saharan customs, and influenced by contact with much of the Mediterranean through their trading network, the Liby-Phoenicians were varied in their style of dress and armament.

Late Libyan Hoplites

Unit Name

Late Libyan Hoplites

Main Unit Key

Car_Late_Libyan_Hoplites

Land Unit Key

Car_Late_Libyan_Hoplites

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

450

Recruitment Cost

450

Upkeep Cost

75

Melee Attack

20

Weapon Damage

29

├ Melee Weapon

rome_spear_anti_cav

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

23

├ Bonus vs Elephants

26

└ Bonus vs Infantry

0

Charge Bonus

16

Melee Defence

64

├ Base Defence

38

├ Shield

hoplite

└ Shield Defence

26

Armour

95

├ Armour

spolas

├ Armour Defence

52

└ Shield Armour

43

Health

65

├ Man Entity

rome_infantry_heavy

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

45

Abilities

Late Libyan Hoplites
  • Hoplite Wall
    The unit moves into close wall formation.
    Bracing, melee defence, shield strength
    Acceleration, speed
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Late Libyan Hoplites
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Recuitment Requirement
Required Technology Sidonian Rites Cost 150 Upgrade From Libyan Hoplites