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Celtic Tribesmen ArverniArverni Spear Infantry

Celtic Tribesmen

While ill-disciplined, these men are ferocious fighters in search of honour.

The Celtic client system meant that a 'freeman' was given opportunities by the tribal hierarchy. He had to serve the noble classes, but he could also earn prestige in his own right. A freeman inevitably became the follower of an aristocrat, working on the land and raising livestock. However he also had the right to bear arms and fight alongside the nobles during times of war. In combat, a Celt could prove his worth, making a reputation for himself. This system caused an appetite for battle amongst the ambitious lower classes. This did not mean that their armies were ill-disciplined or haphazard: their cavalry used 'trimarcisia', where each rider went into battle with a pair of freeman servants, ready to supply fresh mounts or replace a warrior who fell.

Celtic Tribesmen

Unit Name

Celtic Tribesmen

Main Unit Key

Cel_Tribesmen

Land Unit Key

Cel_Tribesmen

Naval Unit Key

barbarian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

280

Recruitment Cost

280

Upkeep Cost

60

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

10

Weapon Damage

29

├ Melee Weapon

rome_celtic_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

55

├ Base Defence

20

├ Shield

celtic

└ Shield Defence

35

Armour

57

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

30

Health

55

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

0

Base Morale

20

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Celtic Tribesmen
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale
Garrison Buildings
Celtic Tribesmen x 1 Farmstead (Amber Shore)
Farmstead (Amber Shore)
(barb_amber_1)
Level 0
Village (Amber Collector)
Village (Amber Collector)
(barb_amber_2)
Level 1
Fortified Settlement
Fortified Settlement
(barb_city_2)
Level 1
Farmstead (Glassware)
Farmstead (Glassware)
(barb_glass_1)
Level 0
Village (Glass Blower)
Village (Glass Blower)
(barb_glass_2)
Level 1
Farmstead (Gold Mine)
Farmstead (Gold Mine)
(barb_gold_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(barb_gold_2)
Level 1
Farmstead (Grain Fields)
Farmstead (Grain Fields)
(barb_grain_1)
Level 0
Village (Grain Farms)
Village (Grain Farms)
(barb_grain_2)
Level 1
Farmstead (Horse Trainers)
Farmstead (Horse Trainers)
(barb_horse_1)
Level 0
Village (Horse Breeders)
Village (Horse Breeders)
(barb_horse_2)
Level 1
Village (Shieldmaker)
Village (Shieldmaker)
(barb_iron_armour_2)
Level 1
Village (Blacksmith)
Village (Blacksmith)
(barb_iron_weapon_2)
Level 1
Farmstead (Lead Mine)
Farmstead (Lead Mine)
(barb_lead_1)
Level 0
Village (Trench Mine)
Village (Trench Mine)
(barb_lead_2)
Level 1
Farmstead (Tannery)
Farmstead (Tannery)
(barb_leather_1)
Level 0
Village (Open Air Tannery)
Village (Open Air Tannery)
(barb_leather_2)
Level 1
Farmstead (Loggers)
Farmstead (Loggers)
(barb_lumber_1)
Level 0
Village (Logging Camp)
Village (Logging Camp)
(barb_lumber_2)
Level 1
Farmstead (Marble Pit)
Farmstead (Marble Pit)
(barb_marble_1)
Level 0
Village (Marble Quarry)
Village (Marble Quarry)
(barb_marble_2)
Level 1
Farmstead (Olive Grove)
Farmstead (Olive Grove)
(barb_olive_1)
Level 0
Village (Olive Press)
Village (Olive Press)
(barb_olive_2)
Level 1
Farmstead (Murex Snail Farm)
Farmstead (Murex Snail Farm)
(barb_purple_dye_1)
Level 0
Village (Snail Vats)
Village (Snail Vats)
(barb_purple_dye_2)
Level 1
Farmstead (Silk Trader)
Farmstead (Silk Trader)
(barb_silk_1)
Level 0
Village (Silk Caravan)
Village (Silk Caravan)
(barb_silk_2)
Level 1
Village
Village
(barb_town_2)
Level 1
Farmstead (Vineyard)
Farmstead (Vineyard)
(barb_wine_1)
Level 0
Village (Large Vineyard)
Village (Large Vineyard)
(barb_wine_2)
Level 1
Celtic Tribesmen x 2 Settlement
Settlement
(barb_city_1)
Level 0
Farmstead (Iron Workshop)
Farmstead (Iron Workshop)
(barb_iron_1)
Level 0
Farmstead
Farmstead
(barb_town_1)
Level 0
Faction Availability
Grand Campaign
Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus