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Armenian Heavy Infantry ArmeniaArmenia Melee Infantry

Armenian Heavy Infantry

These men, seemingly 'armed in the Roman fashion' to the eyes of Roman witnesses, are highly regarded by all those they face in battle. These troopers are skilled swordsmen or Sooseramartik (soo-seh-ra-mar-teek) as the Armenians call them, who specialize in the frontal assault against spear and pike formations, so common to the ancient world.

The Agrianes were a Paeonian tribe of fierce fighters. Known for their incredible dexterity and speed, they became an auxiliary infantry unit in the army of Alexander the Great. Carrying a clutch of javelins into battle, the Agrianes were able to move fast and strike hard. They wore little or no armour to hinder them and carried no shield. Alexander employed them time and time again as front line troops in many of his major battles, where they developed into an elite missile assault unit under the command of his general Attalus, proving especially effective in mountainous areas where agility was essential and the phalanx formation proved unwieldy. Carrying axes and knives that could also be used as climbing hooks, the Agrianes were exceptional not only at climbing and traversing difficult terrain, but also when assaulting manmade defences and walls. Fiercely loyal and extremely effective, they were also used to protect siege equipment before joining the crack hypastists for the assault. Alexander rewarded the Agrianes for their service with the right to govern their own lands. Later an elite force of Agrianes fought for Antiochus at Raphia in 217BC against Ptolemy IV.

Armenian Heavy Infantry

Unit Name

Armenian Heavy Infantry

Main Unit Key

ROH_Armenian_Sword

Land Unit Key

ROH_Armenian_Sword

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

890

Recruitment Cost

890

Upkeep Cost

100

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

38

Weapon Damage

38

├ Melee Weapon

rome_eastern_sword_elite

├ Melee Damage Base

33

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

7

Charge Bonus

28

Melee Defence

74

├ Base Defence

39

├ Shield

thureos

└ Shield Defence

35

Armour

112

├ Armour

scale_elite

├ Armour Defence

77

└ Shield Armour

35

Health

75

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

15

Base Morale

60

Abilities

Armenian Heavy Infantry
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Armenian Heavy Infantry
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Armenian Heavy Infantry Lv. 1 Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Level 3
Trade Large Town
Trade Large Town
(east_town_trade_4)
Level 3
Armenian Heavy Infantry Lv. 0 Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Garrison Town
Garrison Town
(east_town_garrison_3)
Level 2
Trade Town
Trade Town
(east_town_trade_3)
Level 2
Faction Availability
Grand Campaign
Imperator Augustus