Kartli Axemen
The axemen of Kartli are fierce fighters, eager to protect their homeland.These fierce axemen came from the ancient Georgian kingdom of Kartli, a region that sat on the divide between east and west. The kingdom of Kartli remained mostly independent until its association with both Pontus and Armenia led it into direct conflict with Rome during Pompey’s eastern campaigns. They were then treated as a subject state, eventually becoming formally allied to Rome following the disputes between Emperor Hadrian and Pharasmanes, the king of Kartli. Kartli did supply axemen as both mercenaries and auxiliaries to the Romans. In battle these axemen used one-handed axes that could inflict horrible wounds, and carried round shields. They also wore helmets, scale shirts and, later, chainmail. They were, by the standards of the day, rather well equipped.
Unit Name Kartli Axemen |
Main Unit Key Eas_Kartli_Axemen |
Land Unit Key Eas_Kartli_Axemen |
Naval Unit Key persian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 650 |
Recruitment Cost 650 |
Upkeep Cost 85 |
34 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 19 |
├ Missile Ap Damage 15 |
└ Base Reload Time 40 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 2 |
Ammunition 2 |
Melee Attack 40 |
34 |
├ Melee Weapon rome_eastern_axe |
├ Melee Damage Base 16 |
├ Melee Damage Ap 18 |
├ Armour Piercing Yes |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 16 |
52 |
├ Base Defence 17 |
├ Shield thureos |
└ Shield Defence 35 |
92 |
├ Armour scale |
├ Armour Defence 57 |
└ Shield Armour 35 |
70 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 55 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Kartli Axemen- Shieldwall
The unit moves into a close formation and raises shields.
Armour strength, bracing, melee defence, shield strength
Limited speed - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but good armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |