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Azat Knights ArmeniaArmenia Melee Cavalry

Azat Knights

These heavy cavalry are an elite force; deadly in battle, and loyal to the last breath.

Armenia has been ruled by many: the Persians, Macedonians, and Seleucids all played a part in forging the land and its people. The land-owning nobility, the Azat, were descended, so they claimed, from the Armenian gods, and like the nobles of many lands they fought as cavalry. They produced elite, heavily-armed and armoured cavalry that served as superb bodyguards. Historically, they carried lances, along with longswords, maces or axes, making them deadly in close-quarters combat. In 368AD, at the siege of Artogerassa by the Sassanids under Shapur II, they protected Pharantzem, King Arsaces II's wife. The Azat can be considered as forerunners of the chivalric knights of the Medieval era, obsessed with personal honour, loyalty, and their status.

Azat Knights

Unit Name

Azat Knights

Main Unit Key

Eas_Azat_Knights

Land Unit Key

Eas_Azat_Knights

Naval Unit Key

persian_transport

Soldiers

90

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

900

Recruitment Cost

900

Upkeep Cost

100

Melee Attack

38

Weapon Damage

32

├ Melee Weapon

rome_spear_cav_elite

├ Melee Damage Base

21

├ Melee Damage Ap

11

├ Armour Piercing

No

├ Bonus vs. Large

10

├ Bonus vs Elephants

14

└ Bonus vs Infantry

10

Charge Bonus

46

Melee Defence

86

├ Base Defence

51

├ Shield

cavalry

└ Shield Defence

35

Armour

87

├ Armour

scale

├ Armour Defence

57

└ Shield Armour

30

Health

140

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

├ Bonus Hit Points

20

├ Mount

rome_eastern_horse_spear_shield_vh

├ Mount Entity

rome_horse_very_heavy

└ Mount Health

60

Base Morale

60

Abilities

Azat Knights
  • Diamond
    The unit moves into a diamond-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Azat Knights
  • Very good attack
  • Average defence
  • Low damage but average armour penetration
  • Good morale
Requires Buildings
Azat Knights Lv. 0 Royal Stables
Royal Stables
(east_military_stables_heavy_3)
Level 2
Azat Knights Lv. 1 Nisean Stables
Nisean Stables
(east_military_stables_heavy_4)
Level 3