

Illyrian Mounted Swordmasters
A lethal combination of sharp-edge and beast. Just the sight of these formiddable warriors is alone enough to secure victory.Liby-Phoenicians are the closest Carthaginian society came to an indigenous population, and their numbers were limited following the catastrophic defeat of the Sacred Band in battle against Syracuse in 340BC. Afterwards, Carthage was unwilling to risk many of its own citizens again in a single struggle. This reluctance led to the greater use of mercenaries during the Punic Wars against Rome. However, some Carthaginians were in the field at Cannae, the greatest single Roman defeat of the period. Their trusted commander, Muttines, later betrayed the Sicilian stronghold of Acragas to the Romans following the Carthaginian senate's change of heart towards Hannibal towards the end of the Second Punic War. They withdrew support, fearing his ambitions more than they feared the Romans.
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Unit Name Illyrian Mounted Swordmasters |
Main Unit Key Ill_Illyrian_Mounted_Swordmasters |
Land Unit Key Ill_Illyrian_Mounted_Swordmasters |
Naval Unit Key greek_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 980 |
Recruitment Cost 980 |
Upkeep Cost 100 |
Melee Attack 43 |
Weapon Damage 36 |
├ Melee Weapon rome_celtic_hellenic_sword_cav |
├ Melee Damage Base 32 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 9 |
Charge Bonus 43 |
Melee Defence 78 |
├ Base Defence 43 |
├ Shield thureos |
└ Shield Defence 35 |
Armour 97 |
├ Armour mail_improved |
├ Armour Defence 62 |
└ Shield Armour 35 |
Health 135 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 55 |
├ Bonus Hit Points 20 |
├ Mount rome_hellenic_horse_sword_shield_vh |
├ Mount Entity rome_horse_very_heavy |
└ Mount Health 60 |
Base Morale 65 |
Abilities
Illyrian Mounted Swordmasters- Trample
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue - Flying Wedge
The unit moves into a flying wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |