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Plebs Rome (Hannibal at the Gates)Rome (Hannibal at the Gates) Melee Infantry

Plebs

Rabble from the streets can be dangerous in large numbers.

Rome’s wisest rulers appeased the mob when they became unruly, but the cleverest leaders turned them against their rivals; the plebeians always had the power to make or break the mighty. Julius Caesar was particularly adept at manipulating the plebs, and his power remained even in death. At his funeral, the grieving crowd hurled their belongings onto his pyre: the fire raged out of control and damaged the Forum. Grief soon turned to anger and the mob attacked the houses of Brutus and Cassius, two of Caesar’s assassins. They had sensibly fled the city, so the plebs contented themselves with looting rather than lynchings.

Plebs

Unit Name

Plebs

Main Unit Key

Rom_Plebs

Land Unit Key

Rom_Plebs

Naval Unit Key

roman_transport

Soldiers

120

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

40

Recruitment Cost

30

Upkeep Cost

10

Melee Attack

6

Weapon Damage

23

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

3

Melee Defence

13

├ Base Defence

13

├ Shield

none

└ Shield Defence

0

Armour

27

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

45

└ Bonus Hit Points

0

Base Morale

20

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Plebs
  • Very low damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Plebs Lv. 0 Slums
Slums
(rom_slum_0)
Level 0