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HomeHome / Radious Total War Mod / Rome (Hannibal at the Gates) / Units / Missile Quinquereme - Auxiliary Cretan Archers
Missile Quinquereme - Auxiliary Cretan Archers Rome (Hannibal at the Gates)Rome (Hannibal at the Gates) Missile Ship

Missile Quinquereme - Auxiliary Cretan Archers

Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Give a Cretan a bow, and he will conquer in the name of Rome.

The 'five', called a quinquereme in Latin and a penteres in Greek, was a ship first used by the Syracusans against the Carthaginians sometime around 398BC. Like other polyremes, a term meaning many-oared, the chances were that it did not have five banks of oars but that the word 'oar' was used to mean 'rower'. In such a case, the arrangement of rowers would be two-two-one going up from the waterline. It makes sense to keep as much weight as possible low in the vessel to help its stability; a high centre of gravity makes any ship liable to capsize if struck from the side. The quinquereme, then, would be a formidable vessel both in terms of appearance and combat value. With a large fighting contingent aboard and plenty of deck space, this heavy vessel could cope with most enemies and threats.

(Auxiliary Cretan Archers)
Although archery was not highly thought of as a military skill in Greece, Crete produced truly excellent archers who were able to sell their services to the highest bidder as mercenaries. Firing bronze-tipped arrows from their heavy self bows, Cretan archers tended to carry shields, indicative of some additional prowess in melee, which must’ve made them an even more enticing proposition for a general hiring mercenaries for campaign. Their finest hours came when Alexander the Great hired Cretans directly into his army to support its unbeatable phalanx. Commanded by Clearchus, 500 Cretans accompanied the Macedonian phalanx into battle at Granicus, off-setting the Persians' numerical superiority on the day and enabling Alexander’s subsequent victory. Whereas the Romans didn’t traditionally use archers in their forces, once they conquered Greece Cretan archers began to appear as auxiliary troops in their armies. Notably, they fought in Caesar’s campaign in Gaul against Vercingetorix, causing him to rally the best archers the tribes could provide to range against them.

Missile Quinquereme - Auxiliary Cretan Archers

Unit Name

Missile Quinquereme - Auxiliary Cretan Archers

Main Unit Key

Aux_Gre_Cretan_Archers_Five

Land Unit Key

Aux_Gre_Cretan_Archers

Naval Unit Key

roman_five

Soldiers

140

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

1060

Recruitment Cost

1060

Upkeep Cost

115

Missile Damage

38

├ Missile Weapon

rome_composite_bow_elite

├ Projectile

arrow_composite

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

11

Accuracy

5

Range

145

Reload

28

Shots Per Minute

8

Ammunition

30

Ship Health

1020

└ Ship

roman_five

Ship Speed

5

Melee Attack

11

Weapon Damage

23

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

5

Melee Defence

8

├ Base Defence

8

├ Shield

none

└ Shield Defence

0

Armour

27

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

0

Health

70

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

45

Abilities

Missile Quinquereme
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed
Auxiliary Cretan Archers
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Missile Quinquereme
  • Good hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Poor boarding
  • Good missile combat
Auxiliary Cretan Archers
  • Long range
  • Fast rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale
Recuitment Requirement
Unit Resouces Auxilia_Hellas
Requires Buildings
Missile Quinquereme - Auxiliary Cretan Archers Lv. 0 Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Level 3