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Assault Bireme - Auxiliary Axe Warriors Rome (Hannibal at the Gates)Rome (Hannibal at the Gates) Melee Ship

Assault Bireme - Auxiliary Axe Warriors

With a ramming attack that can break an enemy hull, these ships are deadly weapons.

In the hands of a loyal auxiliaries, axes can be most charming!

The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.

(Auxiliary Axe Warriors)
Celtic warriors were ideally equipped to hack through even heavily-armoured foes. Their axes took one of two forms: one-handed axes were typical, and the most practical, but two-handed axes were also used. In comparison to swords, axes were cheap to make, and were effective against chainmail, as a blow could still shatter bone and crush the organs beneath the armour. They could also be used to pull aside shields, or hack them apart. Like other Celtic warriors, the lightly-armoured, one-handed axemen relied on their own shields for defence. There was a long tradition, perhaps dating as far back as the Stone Age, of veneration for axes and hammers in Celtic cultures. Although both were associated with strength, axes in particular were used as grave goods and even depicted on coins celebrating victories in the Gallic Wars of 58-50BC.

Assault Bireme - Auxiliary Axe Warriors

Unit Name

Assault Bireme - Auxiliary Axe Warriors

Main Unit Key

Aux_Cel_Axe_Warriors_Two

Land Unit Key

Aux_Cel_Axe_Warriors

Naval Unit Key

roman_two

Soldiers

60

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

380

Recruitment Cost

380

Upkeep Cost

70

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Ship Health

467

└ Ship

roman_two

Ship Speed

6

Melee Attack

33

Weapon Damage

35

├ Melee Weapon

rome_celtic_axe

├ Melee Damage Base

14

├ Melee Damage Ap

21

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

55

├ Base Defence

20

├ Shield

celtic

└ Shield Defence

35

Armour

77

├ Armour

leather

├ Armour Defence

47

└ Shield Armour

30

Health

65

├ Man Entity

rome_infantry_heavy

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

50

Abilities

Assault Bireme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Auxiliary Axe Warriors
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Assault Bireme
  • Very poor hull strength
  • Very light crew
  • Fast speed
  • Weak ramming
  • Good boarding
Auxiliary Axe Warriors
  • Average attack
  • Poor defence
  • Low damage but good armour penetration
  • Poor morale
Recuitment Requirement
Unit Resouces Auxilia_Celtic

Hannibal at the Gates Regions

Hannibal at the Gates
Provinces Regions
Gallia Cisalpina Genua Patavium Placentia Vercellae
Gallia Transalpina Lugdunum Massilia Nemausus Tolosa
Requires Buildings
Assault Bireme - Auxiliary Axe Warriors Lv. 0 Forum Piscarium
Forum Piscarium
(rome_port_fish_4)
Level 3
Docks
Docks
(rome_port_patrol_3)
Level 2
Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Level 3
Emporium
Emporium
(rome_port_trade_4)
Level 3
Capsa
Massyli (Hannibal at the Gates)
Carthago
Carthage (Hannibal at the Gates)
Hadrumentum
Carthage (Hannibal at the Gates)
Burdigala
Tarbelli (Hannibal at the Gates)
Iruna
Vascones (Hannibal at the Gates)
Libisosa
Oretani (Hannibal at the Gates)
Numantia
Arevaci (Hannibal at the Gates)
Toletum
Carpetani (Hannibal at the Gates)
Alalia
Rome (Hannibal at the Gates)
Karalis
Rome (Hannibal at the Gates)
Olbia
Rome (Hannibal at the Gates)
Arretium
Etruscan League (Hannibal at the Gates)
Pisae
Rome (Hannibal at the Gates)
Tarquinii
Etruscan League (Hannibal at the Gates)
Asturica
Astures (Hannibal at the Gates)
Lugos
Gallaeci (Hannibal at the Gates)
Pallantia
Vaccaei (Hannibal at the Gates)
Portus Amanum
Cantabri (Hannibal at the Gates)
Genua
Liguria (Hannibal at the Gates)
Patavium
Veneti (Hannibal at the Gates)
Placentia
Boii (Hannibal at the Gates)
Vercellae
Insubres (Hannibal at the Gates)
Lugdunum
Allobroges (Hannibal at the Gates)
Massilia
Massilia (Hannibal at the Gates)
Nemausus
Volcae (Hannibal at the Gates)
Tolosa
Volcae (Hannibal at the Gates)
Cissis
Cessetani (Hannibal at the Gates)
Emporiae
Emporion (Hannibal at the Gates)
Ilerda
Illergetes (Hannibal at the Gates)
Salduba
Illercavones (Hannibal at the Gates)
Carthago Nova
Carthage (Hannibal at the Gates)
Ibossim
Carthage (Hannibal at the Gates)
Ilici
Carthage (Hannibal at the Gates)
Saguntum
Carthage (Hannibal at the Gates)
Capua
Rome (Hannibal at the Gates)
Roma
Rome (Hannibal at the Gates)
Tarracina
Rome (Hannibal at the Gates)
Ebora
Celtici (Hannibal at the Gates)
Helmantica
Vettones (Hannibal at the Gates)
Olisipo
Lusitani (Hannibal at the Gates)
Buxentum
Samnites (Hannibal at the Gates)
Croton
Rome (Hannibal at the Gates)
Tarentum
Rome (Hannibal at the Gates)
Thurii
Rome (Hannibal at the Gates)
Rutubis
Gaetuli (Hannibal at the Gates)
Siga
Masaesyli (Hannibal at the Gates)
Tingis
Carthage (Hannibal at the Gates)
Volubilis
Mauri (Hannibal at the Gates)
Cirta
Massyli (Hannibal at the Gates)
Hippo Regius
Carthage (Hannibal at the Gates)
Iol
Carthage (Hannibal at the Gates)
Sitifi
Masaesyli (Hannibal at the Gates)
Barium
Samnites (Hannibal at the Gates)
Beneventum
Samnites (Hannibal at the Gates)
Sipontum
Samnites (Hannibal at the Gates)
Lilybaeum
Rome (Hannibal at the Gates)
Messana
Rome (Hannibal at the Gates)
Syracuse
Syracuse (Hannibal at the Gates)
Terra Incognita
Leptis Magna
Libya (Hannibal at the Gates)
Tacapae
Libya (Hannibal at the Gates)
Thenteos
Garamantia (Hannibal at the Gates)
Turris Tamalleni
Garamantia (Hannibal at the Gates)
Gades
Carthage (Hannibal at the Gates)
Kartuba
Turdetani (Hannibal at the Gates)
Ancona
Rome (Hannibal at the Gates)
Corfinium
Rome (Hannibal at the Gates)
Pisaurum
Rome (Hannibal at the Gates)
Spoletium
Etruscan League (Hannibal at the Gates)