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HomeHome / Radious Total War Mod / Marcomanni (Imperator Augustus) / Units / Germanic Scout Riders
Germanic Scout Riders Marcomanni (Imperator Augustus)Marcomanni (Imperator Augustus) Missile Cavalry

Germanic Scout Riders

These expert horsemen are a useful way of harassing an enemy to despair and death.

The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of the typical German tribesman, he was more suited to life as an infantryman. Even so, there were a number of tribes that became renowned for their expertise as horsemen; the Usipi and, in particular, the Tencteri tribes, who dwelt on the east of the river Rhine, possessed much-admired cavalrymen. The Tencteri had a strong tradition: their children were raised playing with horses, which were well-respected and treasured possessions. The horse was always inherited by the strongest, most warlike man within a family, helping to create a strong cavalry presence within the tribe. German light cavalry often attacked in a circular motion, throwing javelins before stabbing at close quarters with spears and wheeling to the right. By attacking in a circle, no single man ever led or brought up the rear and, as the attack rotated, each man in turn came into contact with the enemy.

Germanic Scout Riders

Unit Name

Germanic Scout Riders

Main Unit Key

Ger_Scout_Riders

Land Unit Key

Ger_Scout_Riders

Naval Unit Key

barbarian_transport_small

Soldiers

90

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

360

Recruitment Cost

360

Upkeep Cost

70

Missile Damage

30

├ Missile Weapon

rome_wooden_javelin

├ Projectile

javelin_wooden

├ Missile Damage

17

├ Missile Ap Damage

13

└ Base Reload Time

9

Accuracy

5

Range

75

Reload

0

Shots Per Minute

7

Ammunition

7

Melee Attack

22

Weapon Damage

36

├ Melee Weapon

rome_celtic_hellenic_sword_cav

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

9

Charge Bonus

19

Melee Defence

49

├ Base Defence

14

├ Shield

cavalry

└ Shield Defence

35

Armour

57

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

30

Health

90

├ Man Entity

rome_infantry_light_fast

├ Man Health

50

├ Bonus Hit Points

10

├ Mount

rome_celtic_horse_sword_shield_vl

├ Mount Entity

rome_horse_very_light

└ Mount Health

30

Base Morale

45

Abilities

Germanic Scout Riders
  • Wedge
    The unit moves into a wedge-shaped attack formation.
    Charge bonus, melee attack
    Acceleration, melee defence
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Germanic Scout Riders
  • Good attack
  • Average defence
  • Low damage but average armour penetration
  • Average morale
Requires Buildings
Germanic Scout Riders Lv. 0 Horse Pens
Horse Pens
(barb_agriculture_horse_2)
Level 1
Stables
Stables
(barb_agriculture_horse_3)
Level 2
Hundred
Hundred
(barb_city_3)
Level 2
Town
Town
(barb_town_3)
Level 2
Germanic Scout Riders Lv. 1 Horse Ranch
Horse Ranch
(barb_agriculture_horse_4)
Level 3
Industry Oppidum
Industry Oppidum
(barb_city_industry_4)
Level 3
Trade Oppidum
Trade Oppidum
(barb_city_trade_4)
Level 3
Tribal Oppidum
Tribal Oppidum
(barb_city_tribal_4)
Level 3
Farm Pagus
Farm Pagus
(barb_town_farm_4)
Level 3
Tribal Pagus
Tribal Pagus
(barb_town_tribal_4)
Level 3
Garrison Buildings
Germanic Scout Riders x 2 Horse Pens
Horse Pens
(barb_agriculture_horse_2)
Level 1
Stables
Stables
(barb_agriculture_horse_3)
Level 2
Germanic Scout Riders x 3 Horse Ranch
Horse Ranch
(barb_agriculture_horse_4)
Level 3