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Anubis Temple Guard Egypt (Imperator Augustus)Egypt (Imperator Augustus) Melee Infantry

Anubis Temple Guard

The temple guard represent the most trusted of warriors in the land of Egypt - quick & deadly.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Anubis Temple Guard

Unit Name

Anubis Temple Guard

Main Unit Key

Egy_Anubis_Temple_Guard

Land Unit Key

Egy_Anubis_Temple_Guard

Naval Unit Key

egyptian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

940

Recruitment Cost

940

Upkeep Cost

100

Missile Damage

39

├ Missile Weapon

rome_pilum_heavy

├ Projectile

pilum_heavy

├ Missile Damage

22

├ Missile Ap Damage

17

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Melee Attack

39

Weapon Damage

38

├ Melee Weapon

rome_falcata_elite

├ Melee Damage Base

30

├ Melee Damage Ap

8

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

31

Melee Defence

83

├ Base Defence

46

├ Shield

iberian_scuta

└ Shield Defence

37

Armour

75

├ Armour

leather

├ Armour Defence

47

└ Shield Armour

28

Health

75

├ Man Entity

rome_infantry_heavy_fast

├ Man Health

55

└ Bonus Hit Points

20

Base Morale

65

Abilities

Anubis Temple Guard
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Headhunt
    Gradual increase in effectiveness of the unit's attack.
    Melee attack, morale
    Melee defence
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Anubis Temple Guard
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Anubis Temple Guard Lv. 1 Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Emporion
Emporion
(greek_town_centre_market_4)
Level 3
Stadia
Stadia
(greek_town_centre_stadia_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3