menu
HomeHome / Radious Total War Mod / Dacia (Imperator Augustus) / Units / Heavy Raider - Falxmen
Heavy Raider - Falxmen Dacia (Imperator Augustus)Dacia (Imperator Augustus) Melee Ship

Heavy Raider - Falxmen

Strong warships, constructed to withstand the worst the sea can throw at them.

Falxmen give all enemies pause: who wants to be cut in two with a single blow?

Most of the northern European tribes were not naval powers, but there were still able seafarers to be found amongst them. Shipbuilding techniques were well understood, so while many vessels were small leather-skinned boats for inland and inshore use, bigger sea-going vessels were also made. Shipwrights used heavy planking for hulls, stitched together and then fastened to a wooden skeleton to create sturdy craft able to cope with Atlantic conditions. Julius Caesar was surprised at the quality of the enemy ships when his fleet clashed with the Veneti from modern-day Brittany. The Veneti vessels had flat bottoms to cope with shallows, but were also of heavy oak construction to cope with rough seas. This made them tough opposition for Roman galleys, and capable of shrugging off a ramming attack. Caesar said that the enemy ships "...were constructed of planks a foot in breadth, fastened by iron spikes the thickness of a man's thumb; the anchors were secured fast by iron chains instead of cables”. When the Romans were forced to board, they faced fearsome warriors used to close-quarters fighting at sea.

(Falxmen)
The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.

Heavy Raider - Falxmen

Unit Name

Heavy Raider - Falxmen

Main Unit Key

Dac_Falxmen_Raider

Land Unit Key

Dac_Falxmen

Naval Unit Key

barbarian_heavy_raider

Soldiers

120

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

710

Recruitment Cost

710

Upkeep Cost

85

Ship Health

1290

└ Ship

barbarian_heavy_raider

Ship Speed

6

Melee Attack

33

Weapon Damage

46

├ Melee Weapon

rome_falx

├ Melee Damage Base

34

├ Melee Damage Ap

12

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

35

Melee Defence

16

├ Base Defence

16

├ Shield

none

└ Shield Defence

0

Armour

27

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

0

Health

65

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

40

Abilities

Heavy Raider
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed
Falxmen
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Frenzy
    Improves a unit's charge and weapon damage for an extended period.
    Charge damage, Weapon damage
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Heavy Raider
  • Very good hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Very good boarding
Falxmen
  • Good charge and attack
  • Good damage and armour penetration
  • Weak defence
  • Average morale
Requires Buildings
Heavy Raider - Falxmen Lv. 0 Raiders' Port
Raiders' Port
(barb_port_military_4)
Level 3
Garrison Buildings
Heavy Raider - Falxmen x 1 Raiders' Port
Raiders' Port
(barb_port_military_4)
Level 3