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Horse Archers Armenia (Imperator Augustus)Armenia (Imperator Augustus) Missile Cavalry

Horse Archers

These fine mounted bowmen are excellent for harassing enemies. To death.

With raiding as a way of life for many tribes, mounted archery was established early in eastern culture, producing some highly effective warriors. While foot archers could carry long, powerful bows, a mounted archer was a formidable fighter thanks to his composite bow. Constructed from layers of wood, sinew and animal horn, the composite bow was a much more powerful weapon than its size alone would suggest. In the hands of an expert an arrow on target was entirely capable of piercing chainmail armour. It did, however, require strength and care to use: in particular, it had to be kept away from damp. Military campaigns were usually fought during the summer and autumn, so bows were used during arid months. Archers could rest their weapons during the winter, taking good care of them before the next campaigning season.

Horse Archers

Unit Name

Horse Archers

Main Unit Key

Eas_Horse_Archers

Land Unit Key

Eas_Horse_Archers

Naval Unit Key

persian_transport

Soldiers

90

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

420

Recruitment Cost

420

Upkeep Cost

70

Missile Damage

38

├ Missile Weapon

rome_recurve_bow_horse

├ Projectile

arrow_recurve_horse

├ Missile Damage

32

├ Missile Ap Damage

6

└ Base Reload Time

12

Accuracy

5

Range

125

Reload

18

Shots Per Minute

6

Ammunition

30

Melee Attack

11

Weapon Damage

23

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

3

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

10

Melee Defence

7

├ Base Defence

7

├ Shield

none

└ Shield Defence

0

Armour

27

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

0

Health

90

├ Man Entity

rome_infantry_light

├ Man Health

50

├ Bonus Hit Points

10

├ Mount

rome_eastern_horse_sword_vl

├ Mount Entity

rome_horse_very_light_missile

└ Mount Health

30

Base Morale

25

Abilities

Horse Archers
  • Precision Shot
    Improved missile weapon damage for an extended period.
    Missile damage
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Horse Archers
  • Long range
  • Average rate of fire
  • Fast moving
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Horse Archers Lv. 0 Cavalry Stables
Cavalry Stables
(east_military_stables_light_3)
Level 2
Horse Archers Lv. 1 Arabaya Stables
Arabaya Stables
(east_military_stables_light_4)
Level 3