

Eastern Giant Ballista
The inventive mind makes cruel machines very useful in battle.At close targets, a ballista could be aimed effectively but accuracy came at a cost in range; it could fire around 500 metres. The machine used two torsion springs with levers inserted into twisted ropes made from animal sinew, giving incredible power for its size. Firing either solid shot or bolts, it was equally effective against infantry or cavalry, but could also be deployed to destroy light fortifications during sieges. Originally developed by the Greeks around 400BC, and based on the oversized Oxybeles composite bow, ballistae were widely used by many cultures of the period, including the Romans. Later Roman versions included adjustable caps that enabled crews to quickly alter the tension of each sinew bundle to provide balance and therefore improve accuracy.
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Unit Name Eastern Giant Ballista |
Main Unit Key Eas_Giant_Ballista |
Land Unit Key Eas_Giant_Ballista |
Naval Unit Key persian_transport_small |
Soldiers 40 |
Category Siege Engine |
Class Fixed Artillery |
Custom Battle Cost 810 |
Recruitment Cost 810 |
Upkeep Cost 110 |
Missile Damage 205 |
├ Engine ballista_giant |
├ Missile Weapon rome_ballista_giant |
├ Projectile stone_large |
├ Missile Damage 105 |
├ Missile Ap Damage 100 |
└ Base Reload Time 26 |
Accuracy 5 |
Range 550 |
Reload 4 |
Shots Per Minute 2 |
Ammunition 20 |
Melee Attack 9 |
Weapon Damage 23 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 3 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 5 |
Melee Defence 8 |
├ Base Defence 8 |
├ Shield none |
└ Shield Defence 0 |
Armour 27 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 0 |
Health 60 |
├ Man Entity rome_infantry_medium |
├ Man Health 55 |
└ Bonus Hit Points 5 |
Base Morale 35 |
Abilities
Eastern Giant Ballista- Precision Shot
Improved missile weapon damage for an extended period.
Missile damage
Exertion: fatigue
Attributes
- Cannot Run
This unit cannot run and will only move at walking pace. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Accurate
- Very long range
- Average rate of fire
- More damage than normal Ballista
- More hit points than normal Ballista
- Immobile
Requires Buildings | |
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Craftsman Quarters
(east_military_siege_2) Level 1 ![]()
Siege Workshop
(east_military_siege_3) Level 2 |
Faction Availability | |
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Grand Campaign | |
Imperator Augustus |