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HomeHome / Radious Total War Mod / Antony's Rome (Imperator Augustus) / Units / Assault Quadreme - Legionaries
Assault Quadreme - Legionaries Antony's Rome (Imperator Augustus)Antony's Rome (Imperator Augustus) Melee Ship

Assault Quadreme - Legionaries

Ramming attacks from these ships will inflicting terrible damage.

The classic heavy infantry, with good armour and exceptional morale.

There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.

(Legionaries)
The military reforms of Gaius Marius in 104BC transformed the Roman army into a professional fighting force. Recruits were no longer required to own land in order to be soldiers: Roman citizenship was enough. Without farms to return to, men were willing to make the army their career, fighting lengthy campaigns in return for the pay, glory and retirement benefits. The Legions were equipped at the expense of the state, and each man carried a pilum, a gladius and a large 'scutum' shield, emblazoned with their Legion’s insignia. Under Marius men were expected to carry their own equipment, removing the need for large baggage trains manned by non-combatants. Unfortunately for the men this meant that they were carrying kit that weighed around 45 kilos, earning them the nickname 'Marius' mules'.

Assault Quadreme - Legionaries

Unit Name

Assault Quadreme - Legionaries

Main Unit Key

Emp_Rom_Legionaries_Four

Land Unit Key

Rom_Legionaries

Naval Unit Key

roman_four

Soldiers

120

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

750

Recruitment Cost

750

Upkeep Cost

85

Missile Damage

39

├ Missile Weapon

rome_pilum_heavy

├ Projectile

pilum_heavy

├ Missile Damage

22

├ Missile Ap Damage

17

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

2

Ship Health

825

└ Ship

roman_four

Ship Speed

5

Melee Attack

42

Weapon Damage

39

├ Melee Weapon

rome_gladius_marian

├ Melee Damage Base

31

├ Melee Damage Ap

8

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

11

Melee Defence

57

├ Base Defence

28

├ Shield

scutum_marian

└ Shield Defence

29

Armour

93

├ Armour

mail

├ Armour Defence

57

└ Shield Armour

36

Health

75

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

15

Base Morale

55

Abilities

Assault Quadreme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Legionaries
  • Defensive Testudo
    The troops of this unit raise their shields above their heads in a static defensive formation.
    Bracing, protection against missiles
    Can't move
  • Attacking Testudo
    The troops of this unit raise their shields above their heads in a defensive formation.
    Protection against missiles
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Assault Quadreme
  • Average hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Average boarding
Legionaries
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Upgrade
Required Technology Professional Soldiery Cost 300 Upgrade To Assault Quadreme - Legionary Cohort
Requires Buildings
Assault Quadreme - Legionaries Lv. 0 Military Wharf
Military Wharf
(rome_port_military_2)
Level 1
Drydock
Drydock
(rome_port_military_3)
Level 2
Portus Classis
Portus Classis
(rome_port_military_4)
Level 3