Thyni Rhomphaiaphoroi
(Thyni Rhomphaia Warriors)A famous Thracian tribe, the Thyni are renowned for their fearsome night attacks and lightning raids, as the Macedonians and Odrysians well know. This eastern coastal tribe is also made up of fishermen and merchants, and is one of the most Hellenised and prosperous Thracian kingdoms, due to their immediate contact with some Greek harbour colonies.
There were some forty tribes of Thracians who shared a common language and culture, inhabiting a vast area north of the Greek city-states. They were seen as war-loving, rebellious, rambunctious, bad enemies, and good allies in a fight. Many Greeks dreaded a time when they would be united under a single leader and sweep southwards. Such a turn of events never happened, but Thracians could be found across much of the Greek and Persian world fighting as mercenaries; they often specialised as skirmishers and light troops. At the Battle of Raphia in 217BC there were Thracians in both opposing armies, ready to do bloody work. The forward curving rhomphaia with its razor-sharp blade and long handle could lop off limbs in the hands of a skilled user, and Thracians were certainly skilled. The most famous Thracian 'general' of all never actually fought an action in Thrace or in command of a Thracian army; he was Spartacus, the commander of the last great slave rebellion against Rome in 73-71BC.
Unit Name Thyni Rhomphaiaphoroi |
Main Unit Key AOR_38_thyni_romphaiaphoroi |
Land Unit Key AOR_38_thyni_romphaiaphoroi |
Naval Unit Key barbarian_transport |
Soldiers 300 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 911 |
Recruitment Cost 911 |
Upkeep Cost 182 |
Melee Attack 48 |
13 |
├ Melee Weapon falx2 |
├ Weapon Damage 13 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 3 |
├ Bonus vs. Elephants 30 |
└ Bonus vs Infantry 1 |
Charge Bonus 20 |
58 |
├ Base Defence 32 |
├ Shield shield1 |
└ Shield Defence 26 |
6 |
├ Armour arm3 |
├ Armour Defence 6 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 55 |
Abilities
Thyni Rhomphaiaphoroi- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Recuitment Requirement | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Maximum Number | 8 | ||||||||||
Unit Resouces | DEI_Thrace | ||||||||||
Grand Campaign Regions
|
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Requires Buildings | |||||||||||
Lv. 0 |
Barbarian Fortified City
(rom_BARBARIAN_city_major_2) Level 1
Barbarian Hundred
(rom_BARBARIAN_city_major_3) Level 2
Barbarian Oppidium
(rom_BARBARIAN_city_major_4) Level 3
Barbarian Garrison Hundred
(rom_BARBARIAN_city_major_fort_3) Level 2
Barbarian Fortified Oppidium
(rom_BARBARIAN_city_major_fort_4) Level 3
Barbarian Trade Hundred
(rom_BARBARIAN_city_major_trade_3) Level 2
Barbarian Economic Oppidium
(rom_BARBARIAN_city_major_trade_4) Level 3
Barbarian Village (Lead)
(rom_BARBARIAN_city_minor_silver_2) Level 1
Barbarian Town (Lead)
(rom_BARBARIAN_city_minor_silver_3) Level 2
Barbarian Pagus (Lead)
(rom_BARBARIAN_city_minor_silver_4) Level 3
Barbarian Village (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_2) Level 1
Barbarian Town (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_3) Level 2
Barbarian Pagus (Trained Slaves)
(rom_BARBARIAN_city_minor_slave_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
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