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Neohomoioi Phalangitai SpartaSparta Hoplite/Pike Infantry

Neohomoioi Phalangitai

(Spartan Pikemen)

A hundred years after the defeat of classical Greek troops at Chaeronea, Cleomenes III would decide to add a pike corps to his own armies. This change would not have been possible without the corresponding social reforms increasing the available manpower of the Spartan state.

When Cleomenes III succeeded his father, Leonidas II, as King of Sparta in 235BC, he attempted to return Sparta to its former glory, reintroducing the traditional Spartan military system to bolster the city’s dwindling population, even raising some perioikoi to full citizenship. He also improved the weapons and battle tactics of his existing forces, equipping his hoplites with long sarissa pikes, replacing the shorter hoplite spears that had been used for the last 500 years. The Spartan army that took to the battlefield after his reforms was comprised largely of citizen recruits well-versed in the tactics that had dominated Greek warfare since the rise of Macedon 100 years before. Its Macedonian-style phalanx was employed with some success, as Cleomenes’ forces initially countered the rising power of the Achaean League, but they were eventually defeated at Sellasia in 222BC. Cleomenes fled to Egypt, where he was eventually forced into taking his own life after a failed coup to conquer Alexandria.

Neohomoioi Phalangitai

Unit Name

Neohomoioi Phalangitai

Main Unit Key

Gre_Spartan_Pike

Land Unit Key

Gre_Spartan_Pike

Naval Unit Key

pel_transport

Soldiers

256

Category

Melee Infantry

Class

Hoplite/Pike Infantry

Custom Battle Cost

999

Recruitment Cost

999

Upkeep Cost

200

Melee Attack

32

Weapon Damage

9

├ Melee Weapon

pike2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

2

├ Bonus vs. Elephants

6

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

49

├ Base Defence

18

├ Shield

shield2

└ Shield Defence

31

Armour

12

├ Armour

arm7

├ Armour Defence

12

└ Shield Armour

0

Health

20

├ Man Entity

medium_heavy

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

55

Abilities

Neohomoioi Phalangitai
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Pike Phalanx
    The unit moves into a deep and close pike phalanx formation that increases frontal defense and attack but movement speed is reduced and the unit is vulnerable to flanking attacks.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Neohomoioi Phalangitai
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
  • Very vulnerable when not in phalanx
Requires Buildings
Neohomoioi Phalangitai Lv. 2 Monument of Leonidas
Monument of Leonidas
(rom_HELLENIC_military_buff_Hero-Shrine_5)
Level 4
Monument of Leonidas
Monument of Leonidas
(rom_HELLENIC_military_buff_Hero-Shrine_5)
Level 4
Neohomoioi Phalangitai Lv. 0 Holosideros Barracks
Holosideros Barracks
(rom_HELLENIC_military_main_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3)
Level 2
Neohomoioi Phalangitai Lv. 1 Royal Barracks
Royal Barracks
(rom_HELLENIC_military_main_heavy_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus