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Hippeis Agematos SeleukidaiSeleukidai Shock Cavalry

Hippeis Agematos

(Early Royal Guard Cavalry)

This elite heavy cavalry unit has the training and equipment to handle any battlefield encounter.

The early Greek cavalry took roughly the same form throughout the city-states, being comprised of citizens able to afford and maintain a horse. After the Greco-Persian Wars, city-states such as Athens founded more permanent cavalry funded by annual grants. Right through the Peloponnesian War however, this volunteer cavalry continued to be few in numbers, and was used principally to chase skirmishers and fleeing hoplites. It was not that cavalry were ineffectual in Greek warfare, as shown by the Theban victory at the Battle of Delium in 424BC, but until this time they had been underused and lacked the numbers to make a decisive impact. Often wearing a metal helm and a mailed cuirass reaching down to their knees, they were equipped with a long sword and a spear, usable as both a lance and a javelin. However, a lack of saddle and stirrups, unused by the Greeks of the time, made them relatively easy to knock from horseback.

Hippeis Agematos

Unit Name

Hippeis Agematos

Main Unit Key

Gre_Early_Agema_Cav

Land Unit Key

Gre_Early_Agema_Cav

Naval Unit Key

pel_transport

Soldiers

100

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

2625

Recruitment Cost

2625

Upkeep Cost

525

Melee Attack

45

Weapon Damage

9

├ Melee Weapon

lance4

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

2

Charge Bonus

44

Melee Defence

61

├ Base Defence

45

├ Shield

none

└ Shield Defence

16

Armour

22

├ Armour

carm11

├ Armour Defence

22

└ Shield Armour

0

Health

20

├ Man Entity

heavy_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

companion_horse

├ Mount Entity

rome_horse_super_heavy

└ Mount Health

0

Base Morale

65

Abilities

Hippeis Agematos
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus

Attributes

  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Hippeis Agematos
  • Very good charge
  • Low damage but average armour penetration
  • Weak in prolonged melee
  • Good morale
Requires Buildings
Hippeis Agematos Lv. 0 Antioch
Antioch
(dei_main_city_ANTIOCH_1)
Level 0
Antioch
Antioch
(dei_main_city_ANTIOCH_2)
Level 1
Antioch
Antioch
(dei_main_city_ANTIOCH_3)
Level 2
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_3_fort)
Level 2
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_3_trade)
Level 2
Antioch
Antioch
(dei_main_city_ANTIOCH_4)
Level 3
Fortified Antioch
Fortified Antioch
(dei_main_city_ANTIOCH_4_fort)
Level 3
Commercial Antioch
Commercial Antioch
(dei_main_city_ANTIOCH_4_trade)
Level 3
Hoplite Barracks
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3)
Level 2
Satrap's Stables
Satrap's Stables
(rom_HELLENIC_military_main_stables_SELEUCID_3)
Level 2
Hippeis Agematos Lv. 1 Royal Barracks
Royal Barracks
(rom_HELLENIC_military_main_heavy_4)
Level 3
Royal Stables
Royal Stables
(rom_HELLENIC_military_main_stables_SELEUCID_4)
Level 3