menu
HomeHome / Divide et Impera / Mamlakatin Saba / Units / Haghar Hayar
Haghar Hayar Mamlakatin SabaMamlakatin Saba Spear Infantry

Haghar Hayar

(Sabaean Nobles)

Hailing mainly from the splendid city of Maryab, these nobles would rather avoid combat, yet are well-trained and possess the best armour and weapons available: high-quality longspears, composite bows and strong shields. They are truly an elite force to be reckoned with, able to hold the line even against the heavy infantry of the Hellenes.

The Arabian peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety of tribes produced many different fighting styles but infantry remained important in Arab armies. Unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to victorious warriors, as well as livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.

Haghar Hayar

Unit Name

Haghar Hayar

Main Unit Key

Ara_Noble_Sword

Land Unit Key

Ara_Noble_Sword

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

1120

Recruitment Cost

1120

Upkeep Cost

224

Missile Damage

10

├ Missile Weapon

bow3

├ Projectile

bow3

├ Missile Damage

10

├ Missile Ap Damage

0

└ Base Reload Time

12

Accuracy

15

Range

175

Reload

0

Shots Per Minute

5

Ammunition

10

Melee Attack

34

Weapon Damage

9

├ Melee Weapon

spear3

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

4

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

69

├ Base Defence

28

├ Shield

shield4

└ Shield Defence

41

Armour

14

├ Armour

arm8

├ Armour Defence

14

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

60

Abilities

Haghar Hayar
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Haghar Hayar
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Haghar Hayar Lv. 0 Levy Camp
Levy Camp
(rom_EASTERN_levy_1)
Level 0
Infantry Tents
Infantry Tents
(rom_EASTERN_levy_light_2)
Level 1
Infantry Quarters
Infantry Quarters
(rom_EASTERN_levy_light_3)
Level 2
Haghar Hayar Lv. 1 Hamspah Barracks
Hamspah Barracks
(rom_EASTERN_levy_light_4)
Level 3