Mezenai
(Dacian Horse Skirmishers)These horsemen form the mounted counterparts of the Komatai war bands. They ride into battle in studded leather armour and trousers, and carry javelins and short swords. Their nimble horses allow for very good performance in any type of terrain; they are often used to screen flanks and pursue broken enemy formations.
The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.
Unit Name Mezenai |
Main Unit Key Dac_Light_Cavalry |
Land Unit Key Dac_Light_Cavalry |
Naval Unit Key barbarian_transport_small |
Soldiers 120 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 1211 |
Recruitment Cost 1211 |
Upkeep Cost 242 |
14 |
├ Missile Weapon javelin2 |
├ Projectile javelin2 |
├ Missile Damage 14 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 85 |
Reload 0 |
Shots Per Minute 7 |
Ammunition 5 |
Melee Attack 27 |
11 |
├ Melee Weapon bsword2 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
39 |
├ Base Defence 13 |
├ Shield cshield2 |
└ Shield Defence 26 |
8 |
├ Armour carm3 |
├ Armour Defence 8 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_celtic_horse_sword_l |
├ Mount Entity rome_horse_light_missile |
└ Mount Health 0 |
Base Morale 45 |
Abilities
Mezenai- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Parthian Shot
This unit can fire all around and not just in-front of itself. - Fire Whilst Moving
This unit can fire when mounted and moving. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |