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Epilektoi Drapanai Dacian RebelsDacian Rebels Melee Infantry

Epilektoi Drapanai

(Dacian Elite Falxmen)

These very skilled falxmen are the chosen men from the Drapanai units. Well protected, but more agile than the late Roman legionaries, these elites use the terrific cutting power of their falxes to disrupt the enemy lines, or to exploit the gap created by the regular Drapanai.

The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.

Epilektoi Drapanai

Unit Name

Epilektoi Drapanai

Main Unit Key

Dac_Elite_Falxmen

Land Unit Key

Dac_Elite_Falxmen

Naval Unit Key

barbarian_transport

Soldiers

200

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1203

Recruitment Cost

1203

Upkeep Cost

241

Melee Attack

63

Weapon Damage

13

├ Melee Weapon

falx2

├ Weapon Damage

13

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

30

└ Bonus vs Infantry

1

Charge Bonus

20

Melee Defence

68

├ Base Defence

52

├ Shield

none

└ Shield Defence

16

Armour

8

├ Armour

arm4

├ Armour Defence

8

└ Shield Armour

0

Health

20

├ Man Entity

heavy_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

65

Abilities

Epilektoi Drapanai
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Epilektoi Drapanai
  • Good charge and attack
  • Good damage and armour penetration
  • Weak defence
  • Average morale
Requires Buildings
Epilektoi Drapanai Lv. 0 Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Epilektoi Drapanai Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3