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Raiding Hemiolia - Gunud Shbeta Arabian RebelsArabian Rebels Missile Ship

Raiding Hemiolia - Gunud Shbeta

A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(Light Archer Spearmen)

These lightly armoured Arabian archers are versatile troops. Equipped with bows and spears, these men are able to provide an army with ranged support while also acting as light spearmen. However, the versatility of these troops is their main advantage, and they should not be expected to hold out for long in melee against disciplined opponents.

The 'one-and-a-half' or 'hemiolia' was a light galley which was much favoured by pirates in the ancient world. It developed from the bireme, a ship that had two full decks of oars along its entire length. The hemiola reduced the number of oars on the upper level, leaving roughly half the number of oars and rowers in the midship section. The smaller number of rowers had little effect on overall speed because the laden weight of the vessel also dropped. Because it used both oars and sails, and the crew could rapidly change propulsion method, it was an ideal vessel for chasing down fat, wealthy merchant ships. Boarding attacks were mounted from hemiolas; ramming was not a useful tactic as loot ended up with the fish rather than enriching the pirates! The speed and handiness of hemiolas made them useful as scouts, supply boats and vessels used to pick off damaged enemies at the edge of battles.

(Gunud Shbeta)
Drawn from a vast area and numerous tribes, the warriors of sub-Saharan Africa were unsurprisingly diverse in appearance and culture. They all possessed long and rich warrior traditions, such as that of the Nubians and their descendants who ruled Kush, and Aksum. Despite tribal differences weapons and equipment differed only in detail: spears, javelins, bows and short swords were favoured. Relatively little armour was worn, but some tribes did employ wicker, wood or hide shields. Adornments and decorations varied greatly and some groups sported warpaint. Aethiopians in Persian service were known for painting themselves chalk white on one side and vermillion on the other, and using spears and bows of palmwood. Fighting as allies and mercenaries for Carthage, Persia, and the eastern Successors, tribesmen could be found throughout Africa and Asia Minor.

Raiding Hemiolia - Gunud Shbeta

Unit Name

Raiding Hemiolia - Gunud Shbeta

Main Unit Key

Eas_Raiding_Hemolia_Arab

Land Unit Key

Eas_Mar_Missile_Arab

Naval Unit Key

persian_one_halfer

Soldiers

80

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

688

Recruitment Cost

688

Upkeep Cost

172

Missile Damage

9

├ Missile Weapon

bow2

├ Projectile

bow2

├ Missile Damage

9

├ Missile Ap Damage

0

└ Base Reload Time

14

Accuracy

5

Range

165

Reload

13

Shots Per Minute

5

Ammunition

31

Ship Health

402

└ Ship

roman_one_halfer

Ship Speed

4

Melee Attack

19

Weapon Damage

9

├ Melee Weapon

spear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

54

├ Base Defence

17

├ Shield

shield3

└ Shield Defence

37

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

21

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

1

Base Morale

50

Abilities

Raiding Hemiolia
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Gunud Shbeta
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Raiding Hemiolia
  • Very poor hull strength
  • Light crew
  • Very fast speed
  • Weak ramming
  • Very poor boarding
  • Poor missile combat
Gunud Shbeta
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Raiding Hemiolia - Gunud Shbeta Lv. 0 Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_1)
Level 0
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_2)
Level 1
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Level 2
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Level 3
Cothon
Cothon
(dei_port_CARTHAGE_1)
Level 0
Cothon
Cothon
(dei_port_CARTHAGE_2)
Level 1
Cothon
Cothon
(dei_port_CARTHAGE_3)
Level 2
Cothon
Cothon
(dei_port_CARTHAGE_4)
Level 3
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_1)
Level 0
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_2)
Level 1
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_3)
Level 2
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_4)
Level 3
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_1)
Level 0
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_2)
Level 1
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_3)
Level 2
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_4)
Level 3
Port
Port
(rom_EASTERN_port_1)
Level 0
Fishing Port
Fishing Port
(rom_EASTERN_port_food_2)
Level 1
Fishmongers' Lane
Fishmongers' Lane
(rom_EASTERN_port_food_3)
Level 2
Seafood Market
Seafood Market
(rom_EASTERN_port_food_4)
Level 3
Military Pier
Military Pier
(rom_EASTERN_port_military_2)
Level 1
Naval Yard
Naval Yard
(rom_EASTERN_port_military_3)
Level 2
Drydock
Drydock
(rom_EASTERN_port_military_4)
Level 3
Military Pier
Military Pier
(rom_EASTERN_port_military_minor_2)
Level 1
Naval Yard
Naval Yard
(rom_EASTERN_port_military_minor_3)
Level 2
Port
Port
(rom_EASTERN_port_minor_1)
Level 0
Fishing Port
Fishing Port
(rom_EASTERN_port_minor_food_2)
Level 1
Fishmongers' Lane
Fishmongers' Lane
(rom_EASTERN_port_minor_food_3)
Level 2
Harbour
Harbour
(rom_EASTERN_port_minor_trade_2)
Level 1
Trading Port
Trading Port
(rom_EASTERN_port_minor_trade_3)
Level 2
Harbour
Harbour
(rom_EASTERN_port_trade_2)
Level 1
Trading Port
Trading Port
(rom_EASTERN_port_trade_3)
Level 2
Seaside Market
Seaside Market
(rom_EASTERN_port_trade_4)
Level 3
Garrison Buildings
Raiding Hemiolia - Gunud Shbeta x 2 Port
Port
(rom_EASTERN_port_1)
Level 0
Fishing Port
Fishing Port
(rom_EASTERN_port_food_2)
Level 1
Fishmongers' Lane
Fishmongers' Lane
(rom_EASTERN_port_food_3)
Level 2
Military Pier
Military Pier
(rom_EASTERN_port_military_2)
Level 1
Naval Yard
Naval Yard
(rom_EASTERN_port_military_minor_3)
Level 2
Port
Port
(rom_EASTERN_port_minor_1)
Level 0
Fishing Port
Fishing Port
(rom_EASTERN_port_minor_food_2)
Level 1
Fishmongers' Lane
Fishmongers' Lane
(rom_EASTERN_port_minor_food_3)
Level 2
Raiding Hemiolia - Gunud Shbeta x 3 Seafood Market
Seafood Market
(rom_EASTERN_port_food_4)
Level 3
Military Pier
Military Pier
(rom_EASTERN_port_military_minor_2)
Level 1
Harbour
Harbour
(rom_EASTERN_port_minor_trade_2)
Level 1
Trading Port
Trading Port
(rom_EASTERN_port_minor_trade_3)
Level 2
Harbour
Harbour
(rom_EASTERN_port_trade_2)
Level 1
Trading Port
Trading Port
(rom_EASTERN_port_trade_3)
Level 2
Raiding Hemiolia - Gunud Shbeta x 1 Naval Yard
Naval Yard
(rom_EASTERN_port_military_3)
Level 2
Raiding Hemiolia - Gunud Shbeta x 4 Seaside Market
Seaside Market
(rom_EASTERN_port_trade_4)
Level 3