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Marda Shivatir ParthiaParthia Missile Infantry

Marda Shivatir

(Mardian Archers)

These archers are lightly armoured with quilted linen cuirasses. Trained from birth in the use of the deadly eastern composite bow, these men know their worth and are often found among the Parthian garrisons and in their field armies.

Eastern archers could inflict heavy casualties when used in large numbers, and their composite bows gave them a good range, accuracy and penetrating power. The composite bow was, as its name suggests, made from many materials, and its layers of wood, sinew and animal horn made it a very effective energy-storing spring. In the hands of a reasonable bowman, an arrow from a composite bow would go through chainmail at respectable ranges. It did not, however, take kindly to getting wet. The glues used in its construction soon broke down in damp conditions. In the deserts of the east this was hardly a problem, but it does explain why the composite bow was never adopted in Europe.

Marda Shivatir

Unit Name

Marda Shivatir

Main Unit Key

Par_Archers

Land Unit Key

Par_Archers

Naval Unit Key

pel_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

904

Recruitment Cost

904

Upkeep Cost

181

Missile Damage

9

├ Missile Weapon

bow2

├ Projectile

bow2

├ Missile Damage

9

├ Missile Ap Damage

0

└ Base Reload Time

14

Accuracy

20

Range

165

Reload

14

Shots Per Minute

5

Ammunition

15

Melee Attack

24

Weapon Damage

11

├ Melee Weapon

axe2

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

8

Melee Defence

35

├ Base Defence

19

├ Shield

none

└ Shield Defence

16

Armour

6

├ Armour

arm3

├ Armour Defence

6

└ Shield Armour

0

Health

20

├ Man Entity

light_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

45

Abilities

Marda Shivatir
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Marda Shivatir
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Marda Shivatir Lv. 0 Infantry Tents
Infantry Tents
(rom_EASTERN_levy_light_2)
Level 1
Infantry Quarters
Infantry Quarters
(rom_EASTERN_levy_light_3)
Level 2
Marda Shivatir Lv. 1 Hamspah Barracks
Hamspah Barracks
(rom_EASTERN_levy_light_4)
Level 3