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Asavaran-i Dehbed ParthiaParthia Missile Cavalry

Asavaran-i Dehbed

(Parthian Noble Horse Archers)

The Dehbeds are members of the Azat nobility of Parthia, and can afford better equipment than typical horse archers, including scale armour and a lance. They rely on the composite bow to weaken their enemy before closing for melee. The Dehbed cavalry is a very flexible force, extremely mobile and able to provide concentrated archery or, when required, to drive home a charge.

With raiding as a way of life for many tribes, mounted archery was established early in eastern culture, producing some highly effective warriors. While foot archers could carry long, powerful bows, a mounted archer was a formidable fighter thanks to his composite bow. Constructed from layers of wood, sinew and animal horn, the composite bow was a much more powerful weapon than its size alone would suggest. In the hands of an expert an arrow on target was entirely capable of piercing chainmail armour. It did, however, require strength and care to use: in particular, it had to be kept away from damp. Military campaigns were usually fought during the summer and autumn, so bows were used during arid months. Archers could rest their weapons during the winter, taking good care of them before the next campaigning season.

Asavaran-i Dehbed

Unit Name

Asavaran-i Dehbed

Main Unit Key

Eas_Noble_Horse_Archers

Land Unit Key

Eas_Noble_Horse_Archers

Naval Unit Key

pel_transport

Soldiers

120

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

1888

Recruitment Cost

1888

Upkeep Cost

378

Missile Damage

11

├ Missile Weapon

cbow3

├ Projectile

cbow3

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

13

Accuracy

15

Range

160

Reload

32

Shots Per Minute

7

Ammunition

15

Melee Attack

30

Weapon Damage

9

├ Melee Weapon

lance2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

2

Charge Bonus

31

Melee Defence

29

├ Base Defence

13

├ Shield

none

└ Shield Defence

16

Armour

16

├ Armour

carm8

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

medium_heavy

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_hellenic_horse_sword_shield_m

├ Mount Entity

rome_horse_medium

└ Mount Health

0

Base Morale

55

Abilities

Asavaran-i Dehbed
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Cantabrian Circle
    The unit fires whilst riding in a circle that increases reload skill
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Asavaran-i Dehbed
  • Long range
  • Fast rate of fire
  • Fast moving
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale
Requires Buildings
Asavaran-i Dehbed Lv. 0 Heavy Horse Studs
Heavy Horse Studs
(rom_EASTERN_stables_heavy_2)
Level 1
Royal Stables
Royal Stables
(rom_EASTERN_stables_heavy_3)
Level 2
Asavaran-i Dehbed Lv. 1 Nisean Stables
Nisean Stables
(rom_EASTERN_stables_heavy_4)
Level 3