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HomeHome / Divide et Impera / Mamlaktha Nabata / Units / Muqala'in
Muqala'in Mamlaktha NabataMamlaktha Nabata Missile Infantry

Muqala'in

(Nabataean Slingers)

Slingers are common in Arabian armies, being levied from the nomadic tribes. These men are mostly lower class herders. The tribesmen are not wealthy, so they march to war in only their simple garments, carrying a light shield and their own, often homemade sling, in addition to a dagger for self-defence.

The Arabian peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety of tribes produced many different fighting styles but infantry remained important in Arab armies. Unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to victorious warriors, as well as livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.

Muqala'in

Unit Name

Muqala'in

Main Unit Key

nab_slingers

Land Unit Key

nab_slingers

Naval Unit Key

pel_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

605

Recruitment Cost

605

Upkeep Cost

121

Missile Damage

6

├ Missile Weapon

sling2

├ Projectile

sling2

├ Missile Damage

5

├ Missile Ap Damage

1

└ Base Reload Time

13

Accuracy

5

Range

190

Reload

13

Shots Per Minute

5

Ammunition

15

Melee Attack

18

Weapon Damage

10

├ Melee Weapon

gsword1

├ Weapon Damage

10

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

43

├ Base Defence

6

├ Shield

shield3

└ Shield Defence

37

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

light_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Muqala'in
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Muqala'in
  • Very long range
  • Average rate of fire
  • Low damage but average armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Muqala'in Lv. 0 Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_1)
Level 0
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_2)
Level 1
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3)
Level 2
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4)
Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Level 1
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Level 2
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_1)
Level 0
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_2)
Level 1
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_3)
Level 2
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_1)
Level 0
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_2)
Level 1
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3)
Level 2
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_1)
Level 0
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_2)
Level 1
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3)
Level 2
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_1)
Level 0
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_2)
Level 1
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_3)
Level 2
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_1)
Level 0
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_2)
Level 1
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_3)
Level 2
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Level 3
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_1)
Level 0
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_2)
Level 1
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_3)
Level 2
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_4)
Level 3
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_1)
Level 0
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_2)
Level 1
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_3)
Level 2
Roma (Occupied)
Roma (Occupied)
(dei_main_city_ROME_4)
Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_1)
Level 0
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_2)
Level 1
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_3)
Level 2
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Level 3
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_1)
Level 0
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_2)
Level 1
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_3)
Level 2
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_4)
Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_1)
Level 0
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_2)
Level 1
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_3)
Level 2
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Level 3
Garrison Settlement
Garrison Settlement
(east_town_garrison_2)
Level 1
Garrison Town
Garrison Town
(east_town_garrison_3)
Level 2
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Level 3
Trade Settlement
Trade Settlement
(east_town_trade_2)
Level 1
Trade Town
Trade Town
(east_town_trade_3)
Level 2
Trade Large Town
Trade Large Town
(east_town_trade_4)
Level 3
Eastern City
Eastern City
(rom_EASTERN_city_major_1)
Level 0
Eastern Large City
Eastern Large City
(rom_EASTERN_city_major_2)
Level 1
Eastern Kerta
Eastern Kerta
(rom_EASTERN_city_major_3)
Level 2
Eastern Karka
Eastern Karka
(rom_EASTERN_city_major_4)
Level 3
Eastern Garrison Kerta
Eastern Garrison Kerta
(rom_EASTERN_city_major_fort_3)
Level 2
Eastern Fortified Capital
Eastern Fortified Capital
(rom_EASTERN_city_major_fort_4)
Level 3
Eastern Trade Kerta
Eastern Trade Kerta
(rom_EASTERN_city_major_trade_3)
Level 2
Eastern Economic Center
Eastern Economic Center
(rom_EASTERN_city_major_trade_4)
Level 3
Eastern Hamlet (Copper)
Eastern Hamlet (Copper)
(rom_EASTERN_city_minor_copper_1)
Level 0
Eastern Hamlet
Eastern Hamlet
(rom_EASTERN_city_minor_fish_1)
Level 0
Eastern Village
Eastern Village
(rom_EASTERN_city_minor_fish_2)
Level 1
Eastern Small Town
Eastern Small Town
(rom_EASTERN_city_minor_fish_3)
Level 2
Eastern Town
Eastern Town
(rom_EASTERN_city_minor_fish_4)
Level 3
Eastern Hamlet (Glassware)
Eastern Hamlet (Glassware)
(rom_EASTERN_city_minor_glass_1)
Level 0
Eastern Village (Glassware)
Eastern Village (Glassware)
(rom_EASTERN_city_minor_glass_2)
Level 1
Eastern Small Town (Glassware)
Eastern Small Town (Glassware)
(rom_EASTERN_city_minor_glass_3)
Level 2
Eastern Town (Glassware)
Eastern Town (Glassware)
(rom_EASTERN_city_minor_glass_4)
Level 3
Eastern Hamlet
Eastern Hamlet
(rom_EASTERN_city_minor_gold_1)
Level 0
Eastern Village
Eastern Village
(rom_EASTERN_city_minor_gold_2)
Level 1
Eastern Small Town
Eastern Small Town
(rom_EASTERN_city_minor_gold_3)
Level 2
Eastern Town
Eastern Town
(rom_EASTERN_city_minor_gold_4)
Level 3
Eastern Hamlet
Eastern Hamlet
(rom_EASTERN_city_minor_grain_1)
Level 0
Eastern Village
Eastern Village
(rom_EASTERN_city_minor_grain_2)
Level 1
Eastern Small Town
Eastern Small Town
(rom_EASTERN_city_minor_grain_3)
Level 2
Eastern Town
Eastern Town
(rom_EASTERN_city_minor_grain_4)
Level 3
Eastern Hamlet (Leather)
Eastern Hamlet (Leather)
(rom_EASTERN_city_minor_hides_1)
Level 0
Eastern Village (Leather)
Eastern Village (Leather)
(rom_EASTERN_city_minor_hides_2)
Level 1
Eastern Small Town (Leather)
Eastern Small Town (Leather)
(rom_EASTERN_city_minor_hides_3)
Level 2
Eastern Town (Leather)
Eastern Town (Leather)
(rom_EASTERN_city_minor_hides_4)
Level 3
Eastern Hamlet (Iron)
Eastern Hamlet (Iron)
(rom_EASTERN_city_minor_iron_1)
Level 0
Eastern Village (Iron)
Eastern Village (Iron)
(rom_EASTERN_city_minor_iron_2)
Level 1
Eastern Trade Hub (Iron)
Eastern Trade Hub (Iron)
(rom_EASTERN_city_minor_iron_3)
Level 2
Eastern Town (Iron)
Eastern Town (Iron)
(rom_EASTERN_city_minor_iron_4)
Level 3
Eastern Hamlet (Limestone)
Eastern Hamlet (Limestone)
(rom_EASTERN_city_minor_limestone_1)
Level 0
Eastern Village (Limestone)
Eastern Village (Limestone)
(rom_EASTERN_city_minor_limestone_2)
Level 1
Eastern Small Town (Limestone)
Eastern Small Town (Limestone)
(rom_EASTERN_city_minor_limestone_3)
Level 2
Eastern Town (Limestone)
Eastern Town (Limestone)
(rom_EASTERN_city_minor_limestone_4)
Level 3
Eastern Hamlet (Marble)
Eastern Hamlet (Marble)
(rom_EASTERN_city_minor_marble_1)
Level 0
Eastern Village (Marble)
Eastern Village (Marble)
(rom_EASTERN_city_minor_marble_2)
Level 1
Eastern Small Town (Marble)
Eastern Small Town (Marble)
(rom_EASTERN_city_minor_marble_3)
Level 2
Eastern Town (Marble)
Eastern Town (Marble)
(rom_EASTERN_city_minor_marble_4)
Level 3
Eastern Hamlet (Olive Oil)
Eastern Hamlet (Olive Oil)
(rom_EASTERN_city_minor_olives_1)
Level 0
Eastern Village (Olive Oil)
Eastern Village (Olive Oil)
(rom_EASTERN_city_minor_olives_2)
Level 1
Eastern Small Town (Olive Oil)
Eastern Small Town (Olive Oil)
(rom_EASTERN_city_minor_olives_3)
Level 2
Eastern Town (Olive Oil)
Eastern Town (Olive Oil)
(rom_EASTERN_city_minor_olives_4)
Level 3
Eastern Hamlet
Eastern Hamlet
(rom_EASTERN_city_minor_purple_dye_1)
Level 0
Eastern Village
Eastern Village
(rom_EASTERN_city_minor_purple_dye_2)
Level 1
Eastern Small Town
Eastern Small Town
(rom_EASTERN_city_minor_purple_dye_3)
Level 2
Eastern Town
Eastern Town
(rom_EASTERN_city_minor_purple_dye_4)
Level 3
Eastern Hamlet (Silk)
Eastern Hamlet (Silk)
(rom_EASTERN_city_minor_silk_1)
Level 0
Eastern Village (Silk)
Eastern Village (Silk)
(rom_EASTERN_city_minor_silk_2)
Level 1
Eastern Small Town (Silk)
Eastern Small Town (Silk)
(rom_EASTERN_city_minor_silk_3)
Level 2
Eastern Town (Silk)
Eastern Town (Silk)
(rom_EASTERN_city_minor_silk_4)
Level 3
Eastern Hamlet (Lead)
Eastern Hamlet (Lead)
(rom_EASTERN_city_minor_silver_1)
Level 0
Eastern Village (Lead)
Eastern Village (Lead)
(rom_EASTERN_city_minor_silver_2)
Level 1
Eastern Small Town (Lead)
Eastern Small Town (Lead)
(rom_EASTERN_city_minor_silver_3)
Level 2
Eastern Town (Lead)
Eastern Town (Lead)
(rom_EASTERN_city_minor_silver_4)
Level 3
Eastern Hamlet (Timber)
Eastern Hamlet (Timber)
(rom_EASTERN_city_minor_timber_1)
Level 0
Eastern Village (Timber)
Eastern Village (Timber)
(rom_EASTERN_city_minor_timber_2)
Level 1
Eastern Small Town (Timber)
Eastern Small Town (Timber)
(rom_EASTERN_city_minor_timber_3)
Level 2
Eastern Town (Timber)
Eastern Town (Timber)
(rom_EASTERN_city_minor_timber_4)
Level 3
Eastern Hamlet
Eastern Hamlet
(rom_EASTERN_city_minor_township_1)
Level 0
Eastern Village
Eastern Village
(rom_EASTERN_city_minor_township_2)
Level 1
Eastern Small Town
Eastern Small Town
(rom_EASTERN_city_minor_township_3)
Level 2
Eastern Town
Eastern Town
(rom_EASTERN_city_minor_township_4)
Level 3
Eastern Hamlet (Wine)
Eastern Hamlet (Wine)
(rom_EASTERN_city_minor_wine_1)
Level 0
Eastern Village (Wine)
Eastern Village (Wine)
(rom_EASTERN_city_minor_wine_2)
Level 1
Eastern Small Town (Wine)
Eastern Small Town (Wine)
(rom_EASTERN_city_minor_wine_3)
Level 2
Eastern Town (Wine)
Eastern Town (Wine)
(rom_EASTERN_city_minor_wine_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus