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HomeHome / Divide et Impera / Mamlaktha Nabata / Units / Raiding Hemiolia - Arabian Pirates
Raiding Hemiolia - Arabian Pirates Mamlaktha NabataMamlaktha Nabata Missile Ship

Raiding Hemiolia - Arabian Pirates

A hemiolia is a light and fast raiding ship developed in the 4th century BCE, favoured by pirates but also used by navies as a light patrol ship. It has one and a half rows of oars, making it faster and more powerful than earlier uniremes.

(East Coast Levies)

These raiders and pirates dominate the military stage of Eastern Arabia. They are light infantry equipped with padded armour worn over their tunics and wicker shields, giving them some protection against arrows. They are swift, agile troops, and their spears give them an edge against light cavalry.

The 'one-and-a-half' or 'hemiolia' was a light galley which was much favoured by pirates in the ancient world. It developed from the bireme, a ship that had two full decks of oars along its entire length. The hemiola reduced the number of oars on the upper level, leaving roughly half the number of oars and rowers in the midship section. The smaller number of rowers had little effect on overall speed because the laden weight of the vessel also dropped. Because it used both oars and sails, and the crew could rapidly change propulsion method, it was an ideal vessel for chasing down fat, wealthy merchant ships. Boarding attacks were mounted from hemiolas; ramming was not a useful tactic as loot ended up with the fish rather than enriching the pirates! The speed and handiness of hemiolas made them useful as scouts, supply boats and vessels used to pick off damaged enemies at the edge of battles.

(Arabian Pirates)
Numidia had a fierce warrior tradition, partly because the eastern Massylii and western Masaesylis had a tradition of bitter feuding and internal warfare. They took, and changed, sides in the Punic Wars to suit their own agenda, and only emerged as a single state after the Battle of Zama in 202BC. The fall of Carthage allowed the Numidians to expand their lands, and this led to the Jugurthine War of 112-105BC against Rome. Numidia’s king, Jugurtha, was only defeated when he was betrayed by his father-in-law, Bocchus. While the Numidians were famed as cavalrymen, their infantry forces were also quite effective. The historian Suetonius mentions that there were 'Numidian legions', a term normally used in Roman writings for Roman troops, when passing comment on Julius Caesar’s speech about Juba’s march to aid Scipio before the Battle of Thapsus in 46BC. This suggests that some Numidians were fighting in Roman style, and were possibly equipped in the same manner. The Numidians also adopted other tactics and war gear, such as the thureos-style shield and hoplite-like spears.

Raiding Hemiolia - Arabian Pirates

Unit Name

Raiding Hemiolia - Arabian Pirates

Main Unit Key

Raiding_Hemolia_Arab_Assault

Land Unit Key

Pirate_Arab

Naval Unit Key

persian_one_halfer

Soldiers

80

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

438

Recruitment Cost

438

Upkeep Cost

110

Missile Damage

14

├ Missile Weapon

javelin2

├ Projectile

javelin2

├ Missile Damage

14

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

5

Range

85

Reload

0

Shots Per Minute

7

Ammunition

7

Ship Health

402

└ Ship

roman_one_halfer

Ship Speed

4

Melee Attack

18

Weapon Damage

9

├ Melee Weapon

spear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

53

├ Base Defence

16

├ Shield

shield3

└ Shield Defence

37

Armour

8

├ Armour

arm4

├ Armour Defence

8

└ Shield Armour

0

Health

23

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

3

Base Morale

50

Abilities

Raiding Hemiolia
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Arabian Pirates
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Raiding Hemiolia
  • Very poor hull strength
  • Light crew
  • Very fast speed
  • Weak ramming
  • Very poor boarding
  • Poor missile combat
Arabian Pirates
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Requires Buildings
Raiding Hemiolia - Arabian Pirates Lv. 0 Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_1)
Level 0
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_2)
Level 1
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Level 2
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Level 3
Cothon
Cothon
(dei_port_CARTHAGE_1)
Level 0
Cothon
Cothon
(dei_port_CARTHAGE_2)
Level 1
Cothon
Cothon
(dei_port_CARTHAGE_3)
Level 2
Cothon
Cothon
(dei_port_CARTHAGE_4)
Level 3
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_1)
Level 0
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_2)
Level 1
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_3)
Level 2
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_4)
Level 3
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_1)
Level 0
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_2)
Level 1
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_3)
Level 2
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_4)
Level 3
Port
Port
(rom_EASTERN_port_1)
Level 0
Fishing Port
Fishing Port
(rom_EASTERN_port_food_2)
Level 1
Fishmongers' Lane
Fishmongers' Lane
(rom_EASTERN_port_food_3)
Level 2
Seafood Market
Seafood Market
(rom_EASTERN_port_food_4)
Level 3
Military Pier
Military Pier
(rom_EASTERN_port_military_2)
Level 1
Naval Yard
Naval Yard
(rom_EASTERN_port_military_3)
Level 2
Drydock
Drydock
(rom_EASTERN_port_military_4)
Level 3
Military Pier
Military Pier
(rom_EASTERN_port_military_minor_2)
Level 1
Naval Yard
Naval Yard
(rom_EASTERN_port_military_minor_3)
Level 2
Port
Port
(rom_EASTERN_port_minor_1)
Level 0
Fishing Port
Fishing Port
(rom_EASTERN_port_minor_food_2)
Level 1
Fishmongers' Lane
Fishmongers' Lane
(rom_EASTERN_port_minor_food_3)
Level 2
Harbour
Harbour
(rom_EASTERN_port_minor_trade_2)
Level 1
Trading Port
Trading Port
(rom_EASTERN_port_minor_trade_3)
Level 2
Harbour
Harbour
(rom_EASTERN_port_trade_2)
Level 1
Trading Port
Trading Port
(rom_EASTERN_port_trade_3)
Level 2
Seaside Market
Seaside Market
(rom_EASTERN_port_trade_4)
Level 3