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Sipesiye MedewiMedewi Melee Infantry

Sipesiye

(Shielded Axemen)

Raised from among the higher social groups of the Aethiopians, these noblemen are armed with a double headed axe and a shield. Highly skilled, these men can easily break through an enemy line of lower quality infantry. They can inflict substantial damage, even to well-protected enemies.

Although some historians use Aethiopia to refer to all of the sub-Saharan regions of Africa, it was commonly used in reference to regions in the south of Egypt that became the Kingdom of Kush. The skilled swordsmen from this area followed a long tradition of elite troops from the south that begun under the Egyptian and Nubian dynasties. Although they went into battle wearing only simple cloth armour, the Aethiopians did employ Greek thureos-like shields. These sported a central handgrip, and offered greater protection than the hide-bound wicker or wooden shields of the sub-Saharan tribes. They also used a form of khopesh-like sword that would eventually evolve into the shotel used by the later warriors of Aksum. This had a forward curving, sickle-like blade designed to reach around an opponent’s shield, either to hook it away or pierce his vital organs.

Sipesiye

Unit Name

Sipesiye

Main Unit Key

afr_mer_nobles

Land Unit Key

afr_mer_nobles

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1090

Recruitment Cost

1090

Upkeep Cost

218

Melee Attack

44

Weapon Damage

11

├ Melee Weapon

axe4

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

23

Melee Defence

59

├ Base Defence

28

├ Shield

shield2

└ Shield Defence

31

Armour

10

├ Armour

arm6

├ Armour Defence

10

└ Shield Armour

0

Health

20

├ Man Entity

heavy_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

65

Abilities

Sipesiye
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Sipesiye
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Sipesiye Lv. 0 Infantry Quarters
Infantry Quarters
(rom_EASTERN_levy_light_3)
Level 2
Sipesiye Lv. 1 Hamspah Barracks
Hamspah Barracks
(rom_EASTERN_levy_light_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus