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Assault Tetreres - Surby Afrikanim MedewiMedewi Melee Ship

Assault Tetreres - Surby Afrikanim

A quadrireme is a 39 meter long oared warship with two decks of oars, each rowed by two oarsmen. It is a useful battleship developed by the Carthaginians at the end of the 4th century BCE, but it lacks the speed and agility of lighter triremes.

(Heavy African Marines)

There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.

(Surby Afrikanim)
Although some historians use Aethiopia to refer to all of the sub-Saharan regions of Africa, it was commonly used in reference to regions in the south of Egypt that became the Kingdom of Kush. The skilled swordsmen from this area followed a long tradition of elite troops from the south that begun under the Egyptian and Nubian dynasties. Although they went into battle wearing only simple cloth armour, the Aethiopians did employ Greek thureos-like shields. These sported a central handgrip, and offered greater protection than the hide-bound wicker or wooden shields of the sub-Saharan tribes. They also used a form of khopesh-like sword that would eventually evolve into the shotel used by the later warriors of Aksum. This had a forward curving, sickle-like blade designed to reach around an opponent’s shield, either to hook it away or pierce his vital organs.

Assault Tetreres - Surby Afrikanim

Unit Name

Assault Tetreres - Surby Afrikanim

Main Unit Key

Eas_Assault_Quadreme_Afr

Land Unit Key

Eas_Marines_Heavy_Afr

Naval Unit Key

persian_four

Soldiers

120

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

1312

Recruitment Cost

1312

Upkeep Cost

328

Missile Damage

12

├ Missile Weapon

prec2

├ Projectile

prec2

├ Missile Damage

12

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

4

Ship Health

890

└ Ship

persian_four

Ship Speed

3

Melee Attack

26

Weapon Damage

10

├ Melee Weapon

gsword2

├ Weapon Damage

10

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

72

├ Base Defence

20

├ Shield

shield5

└ Shield Defence

52

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

24

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

4

Base Morale

60

Abilities

Assault Tetreres
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed
Surby Afrikanim
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Assault Tetreres
  • Average hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Average boarding
Surby Afrikanim
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale