Persian Lancers
Local aristocrats who have more cause than most to protect the society which has granted them a privileged existence.The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
Unit Name Persian Lancers |
Main Unit Key GAR_Per_Local_Cavalry |
Land Unit Key GAR_Per_Local_Cavalry |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 1076 |
Recruitment Cost 1345 |
Upkeep Cost 100 |
Melee Attack 20 |
9 |
├ Melee Weapon lance2 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 2 |
Charge Bonus 32 |
34 |
├ Base Defence 18 |
├ Shield none |
└ Shield Defence 16 |
14 |
├ Armour carm7 |
├ Armour Defence 14 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_hellenic_horse_lance_vh |
├ Mount Entity rome_horse_very_heavy_shock |
└ Mount Health 0 |
Base Morale 55 |
Abilities
Persian Lancers- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Fire Whilst Moving
This unit can fire when mounted and moving. - Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Average morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |