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Moldoi

(Eastern Germanic Skirmishers)

The young men of the Moldoi units follow war chiefs, proven leaders in battle. They are protected by only a cloak and a rectangular wood-plank shield. They are armed with fire-hardened javelins, and a short knife. This type of unit often acts as the home guard or is used to raid the unprotected herds and farmsteads of their enemies.

As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.

Moldoi

Unit Name

Moldoi

Main Unit Key

Ger_Lugii_Skrmishers

Land Unit Key

Ger_Lugii_Skrmishers

Naval Unit Key

barbarian_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

391

Recruitment Cost

391

Upkeep Cost

78

Missile Damage

14

├ Missile Weapon

javelin2

├ Projectile

javelin2

├ Missile Damage

14

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

5

Range

85

Reload

13

Shots Per Minute

8

Ammunition

5

Melee Attack

21

Weapon Damage

11

├ Melee Weapon

mace1

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

43

├ Base Defence

12

├ Shield

shield2

└ Shield Defence

31

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

light_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Moldoi
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Moldoi
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Moldoi Lv. 0 Warrior Lodge
Warrior Lodge
(rom_BARBARIAN_artisans_major_1)
Level 0
Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Loremaster's Hut
Loremaster's Hut
(rom_BARBARIAN_enclosure_research_2)
Level 1
Bards' Grove
Bards' Grove
(rom_BARBARIAN_enclosure_research_3)
Level 2
Horse Pens
Horse Pens
(rom_BARBARIAN_enclosure_stables_2)
Level 1
Stables
Stables
(rom_BARBARIAN_enclosure_stables_3)
Level 2
Moldoi Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3
Bardic Circle
Bardic Circle
(rom_BARBARIAN_enclosure_research_4)
Level 3
Horse Ranch
Horse Ranch
(rom_BARBARIAN_enclosure_stables_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus