Hariz Skaduganganz
(Naked Spearmen)Skaduganganz (Night-Walkers), whose name also means Shadow-goers, are unconventional warriors from the east who specialize in ambushes. They choose pitch-black nights for their battles and strike fear into the hearts of their enemies with the terrifying, shadow-like appearance of an army of the dead.
Hardened by years of both inter-tribal combat and contact with enemies further afield, the most talented German warriors thus earned high status within their tribes. Whilst iron supplies were scarce, these men were privileged enough to equip themselves with lengthy spears, or 'framea', tipped with narrow, sharp points of iron. Whereas the framea was used for fighting at close quarters, lighter javelins were also carried to be hurled from a distance prior to melee. The taller and stronger the man, the bigger the spear he could carry; this established status, not only within the tribe, but also when facing the enemy.
Unit Name Hariz Skaduganganz |
Main Unit Key Ger_Lugii_Naked_Spearmen |
Land Unit Key Ger_Lugii_Naked_Spearmen |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 498 |
Recruitment Cost 498 |
Upkeep Cost 100 |
12 |
├ Missile Weapon prec2 |
├ Projectile prec2 |
├ Missile Damage 12 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 2 |
Melee Attack 33 |
9 |
├ Melee Weapon spear3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 4 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
60 |
├ Base Defence 19 |
├ Shield shield4 |
└ Shield Defence 41 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 55 |
Abilities
Hariz Skaduganganz- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Campaign Stealth
This unit can move around the campaign map without being seen. - Expert Charge Defence
This unit’s melee attack and damage are increased against charging enemies. - Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Hide (grass)
This unit can hide in long grass until enemy units get too close. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |