menu
HomeHome / Divide et Impera / Leugoz / Units / Newjo Warowinoi
Newjo Warowinoi LeugozLeugoz Melee Infantry

Newjo Warowinoi

(Elite Medium Swordsmen)

This unit is comprised of a small number of well-armed men bound to war and the leaders of great renown that command them. Into battle the Warowinoi wear the common garb; leather shoes, belt, a drab wool shirt and trousers. For protection they use a leather hooded-shoulder cape, a leather tunic, and a large leather-covered oval or subrectangular planked-wood shield. A few might sport a thick leather skull cap, whilst most are proud to cover their heads with nothing but too-long wildly unkempt hair.

Whereas German tribes often fought in a more ordered, organised manner than the Celts, they sometimes adopted their neighbours’ weapons and equipment, either through battle or trade. Celtic armour found its way onto the backs of privileged German warriors, while double-edged longswords were another example of creeping Celtic influence. An iron sword was a prestigious possession, so those who carried them were either of noble blood or were veteran followers. By following a noble, warriors were duty-bound to show dedication and valour. If he fell in combat, the noble’s men were expected to fight to the death. Anyone who survived such a battle was disgraced. Some hanged themselves, unable to live with the shame and dishonour of outliving their battle-lord.

Newjo Warowinoi

Unit Name

Newjo Warowinoi

Main Unit Key

Ger_Elite_Medium_Swordsmen_late

Land Unit Key

Ger_Elite_Medium_Swordsmen_late

Naval Unit Key

barbarian_transport

Soldiers

200

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

971

Recruitment Cost

971

Upkeep Cost

194

Missile Damage

11

├ Missile Weapon

prec1

├ Projectile

prec1

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

2

Melee Attack

45

Weapon Damage

11

├ Melee Weapon

bsword4

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

78

├ Base Defence

26

├ Shield

shield5

└ Shield Defence

52

Armour

8

├ Armour

arm4

├ Armour Defence

8

└ Shield Armour

0

Health

20

├ Man Entity

heavy_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

60

Abilities

Newjo Warowinoi
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Newjo Warowinoi
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Requires Buildings
Newjo Warowinoi Lv. 0 Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Newjo Warowinoi Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus