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Trieres - Kretai Toxotai KnossosKnossos Melee Ship

Trieres - Kretai Toxotai

A trireme is a 37 meter long oared warship (galley) with three decks of oars, developed from the bireme in the 5th century BCE. Popular with Carthaginian, Greek and Roman navies, this is the main warship of the classical age.

(Cretan Archers)

As elite archers from the island of Knossos, the ancestors of these famed bowmen once served in the all-conquering army of Alexander the Great.

Of all the warships found in the ancient world, it is the trireme, or trieres, that remains the most famous and recognisable. Nearly all Hollywood 'sword and sandal' movies will include a trireme somewhere. The vessel was entirely designed for war. Its name came from the three rows of oars carried on each side, stacked above each other in staggered columns to give the rowers some room to work. The top row of oars pivoted on a rowlock, or oarlock, mounted on an outrigger projecting from the hull. This allowed the top oars to pitch down at a sharper angle to reach the sea without getting tangled in the lower ones. The trireme was a greyhound of a ship, capable of high-speed dashes with a well-trained crew and, contrary to popular belief, not all rowers were slaves. Aboard Greek vessels they were citizens, and were given respect, not the lash. They were also largely fair-weather ships, and unsuited to rough seas such as the Atlantic; the lowest level of oars were, at most, less than half a metre above the waterline. That, however, did not stop the trireme being a superb weapon against other ships: a high-speed ramming attack could rip a hole in the side of almost any target. The type was also large enough to be used in other ways, which lead to it carrying archers and assorted light artillery pieces.

(Kretai Toxotai)
Although archery was not highly thought of as a military skill in Greece, Crete produced truly excellent archers who were able to sell their services to the highest bidder as mercenaries. Firing bronze-tipped arrows from their heavy self bows, Cretan archers tended to carry shields, indicative of some additional prowess in melee, which must’ve made them an even more enticing proposition for a general hiring mercenaries for campaign. Their finest hours came when Alexander the Great hired Cretans directly into his army to support its unbeatable phalanx. Commanded by Clearchus, 500 Cretans accompanied the Macedonian phalanx into battle at Granicus, off-setting the Persians' numerical superiority on the day and enabling Alexander’s subsequent victory. Whereas the Romans didn’t traditionally use archers in their forces, once they conquered Greece Cretan archers began to appear as auxiliary troops in their armies. Notably, they fought in Caesar’s campaign in Gaul against Vercingetorix, causing him to rally the best archers the tribes could provide to range against them.

Trieres - Kretai Toxotai

Unit Name

Trieres - Kretai Toxotai

Main Unit Key

Gre_Missile_Trireme_Crete

Land Unit Key

Gre_Marine_Crete

Naval Unit Key

greek_three

Soldiers

80

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

1062

Recruitment Cost

1062

Upkeep Cost

266

Missile Damage

10

├ Missile Weapon

bow3

├ Projectile

bow3

├ Missile Damage

10

├ Missile Ap Damage

0

└ Base Reload Time

12

Accuracy

15

Range

175

Reload

28

Shots Per Minute

7

Ammunition

31

Ship Health

693

└ Ship

greek_three

Ship Speed

4

Melee Attack

17

Weapon Damage

7

├ Melee Weapon

dagger2

├ Weapon Damage

7

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

8

Melee Defence

41

├ Base Defence

15

├ Shield

shield1

└ Shield Defence

26

Armour

8

├ Armour

arm4

├ Armour Defence

8

└ Shield Armour

0

Health

20

├ Man Entity

light_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

35

Abilities

Trieres
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Kretai Toxotai
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Trieres
  • Poor hull strength
  • Light crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Average missile combat
Kretai Toxotai
  • Long range
  • Fast rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale
Requires Buildings
Trieres - Kretai Toxotai Lv. 0 Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_2)
Level 1
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Level 2
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Level 3
Cothon
Cothon
(dei_port_CARTHAGE_2)
Level 1
Cothon
Cothon
(dei_port_CARTHAGE_3)
Level 2
Cothon
Cothon
(dei_port_CARTHAGE_4)
Level 3
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_2)
Level 1
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_3)
Level 2
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_4)
Level 3
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_2)
Level 1
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_3)
Level 2
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_4)
Level 3
Military Wharf
Military Wharf
(rom_HELLENIC_port_large_military_2)
Level 1
Drydock
Drydock
(rom_HELLENIC_port_large_military_3)
Level 2
Military Port
Military Port
(rom_HELLENIC_port_large_military_4)
Level 3
Docks
Docks
(rom_HELLENIC_port_minor_small_military_3)
Level 2
Docks
Docks
(rom_HELLENIC_port_small_military_3)
Level 2
Neosoikoi
Neosoikoi
(rom_HELLENIC_port_small_military_4)
Level 3