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Lithobolos (Bastion) IceniIceni Field Artillery

Lithobolos (Bastion)

(Stone-Thrower)

There is much to recommend a weapon that kills at such a splendid range.

At close targets, a ballista could be aimed effectively but accuracy came at a cost in range; it could fire around 500 metres. The machine used two torsion springs with levers inserted into twisted ropes made from animal sinew, giving incredible power for its size. Firing either solid shot or bolts, it was equally effective against infantry or cavalry, but could also be deployed to destroy light fortifications during sieges. Originally developed by the Greeks around 400BC, and based on the oversized Oxybeles composite bow, ballistae were widely used by many cultures of the period, including the Romans. Later Roman versions included adjustable caps that enabled crews to quickly alter the tension of each sinew bundle to provide balance and therefore improve accuracy.

Lithobolos (Bastion)

Unit Name

Lithobolos (Bastion)

Main Unit Key

Bri_Ballista_Bastion

Land Unit Key

Bri_Ballista_Bastion

Naval Unit Key

barbarian_transport_small

Soldiers

40

Category

Siege Engine

Class

Field Artillery

Custom Battle Cost

2000

Recruitment Cost

2000

Upkeep Cost

400

Missile Damage

69

├ Engine

ballista_medium_bastion

├ Missile Weapon

rome_ballista_medium_bastion

├ Projectile

stone_ballista_bastion

├ Missile Damage

39

├ Missile Ap Damage

30

└ Base Reload Time

28

Accuracy

5

Range

475

Reload

20

Shots Per Minute

3

Ammunition

40

Melee Attack

40

Weapon Damage

13

├ Melee Weapon

falx1

├ Weapon Damage

13

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

2

├ Bonus vs. Elephants

30

└ Bonus vs Infantry

1

Charge Bonus

22

Melee Defence

39

├ Base Defence

23

├ Shield

none

└ Shield Defence

16

Armour

4

├ Armour

arm2

├ Armour Defence

4

└ Shield Armour

0

Health

20

├ Man Entity

heavy_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

45

Abilities

Lithobolos (Bastion)
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Cannot Run
    This unit cannot run and will only move at walking pace.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Light Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Lithobolos (Bastion)
  • Very accurate
  • Very long range
  • Fast rate of fire
  • Lower damage than other artillery
  • Easily destroyed