Arioi
(Noble Chariots)Chariots and horses are the pride of every noble as they are a sign of great prestige. However when the battle truly commences, the commander must be on foot, both to direct his forces and to show himself no less brave than his men. Armed with fine swords and shields and some clad in excellent mail coats, this small band of nobles and aristocrats must pay for their privileged positions with their blood.
A war chariot was constructed mainly of wicker with iron-rimmed wheels and was drawn by a pair of horses. The main body was suspended from the axle by a rope, giving a rudimentary suspension and allowing it to travel quickly over uneven terrain. Each chariot carried two men, a driver and a warrior. The driver delivered the fighter into the action and then came back to make a pick-up; the warrior threw javelins and then leapt off to fight in close combat. Julius Caesar provides the most famous description of chariot warfare as he faced British chariots during his invasion of Britain in 55BC: “…they display in battle the speed of horse, the firmness of infantry; and by daily practice and exercise attain to such expertness that they are accustomed, even on a declining and steep place, to check their horses at full speed, and manage to turn them in an instant and run along the pole, stand on the yoke, and thence betake themselves with the greatest celerity to their chariots again”.
Unit Name Arioi |
Main Unit Key Bri_Arioi |
Land Unit Key Bri_Arioi |
Naval Unit Key barbarian_transport_small |
Soldiers 30 |
Category Cavalry |
Class Chariot |
Custom Battle Cost 1800 |
Recruitment Cost 1800 |
Upkeep Cost 360 |
16 |
├ Missile Weapon prec3 |
├ Projectile prec3 |
├ Missile Damage 14 |
├ Missile Ap Damage 2 |
└ Base Reload Time 10 |
Accuracy 15 |
Range 75 |
Reload 25 |
Shots Per Minute 8 |
Ammunition 15 |
Melee Attack 33 |
11 |
├ Melee Weapon bsword4 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 31 |
50 |
├ Base Defence 19 |
├ Shield cshield3 |
└ Shield Defence 31 |
18 |
├ Armour carm9 |
├ Armour Defence 18 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_celtic_chariot_horse |
├ Mount Entity rome_horse_medium |
└ Mount Health 0 |
Base Morale 65 |
Abilities
Arioi- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Flying Wedge
The unit assumes a wedge formation that increases charge speed and bonus
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Light Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Fast moving
- Javelins thrown when moving
- Good charge
- Weak in prolonged melee
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Caesar in Gaul | |
Imperator Augustus |