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Neitos Koinon GalatonKoinon Galaton Melee Infantry

Neitos

(Galatian Legionaries)

The Celts have taught the Romans more than they're prepared to admit, but this is a two-way street.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Neitos

Unit Name

Neitos

Main Unit Key

Cel_Galatian_Legionaires

Land Unit Key

Cel_Galatian_Legionaires

Naval Unit Key

barbarian_transport

Soldiers

200

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1270

Recruitment Cost

1270

Upkeep Cost

254

Missile Damage

12

├ Missile Weapon

prec2

├ Projectile

prec2

├ Missile Damage

12

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

1

Melee Attack

39

Weapon Damage

11

├ Melee Weapon

bsword3

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

81

├ Base Defence

23

├ Shield

shield6

└ Shield Defence

58

Armour

16

├ Armour

arm9

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

heavy_heavy

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

60

Abilities

Neitos
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Throw Javelin (heavy)
    The unit throws its javelins towards a spot causing damage to everyone in the area of effect
    NOTE: you cannot throw javelins when you are inside a formation
  • Hollow Square
    The unit forms a hollow square formation to cover all four sides and improve morale and defense but renders itself unable to move with lower attack
  • Repellere Equites (Repel Cavalry)
    The soldiers raise their shields in defense, increasing bracing and ability to fight against mounted units; however, in this formation the unit cannot move

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Neitos
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Neitos Lv. 0 Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Neitos Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus