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Mitnagsim Lybim Adirim LoyalistsAdirim Loyalists Missile Infantry

Mitnagsim Lybim

(Libyan Javelinmen)

Javelin-armed skirmishers harry an enemy before the main battle is joined.

The javelin is among the oldest weapons in human hands. Equipped with javelins and little else, skirmishers harried their opposite numbers and peppered hoplite phalanxes before quickly retreating. This was the typical tactic of all unarmoured, javelin-armed troops: to engage at range and then fall back behind more heavily-armoured infantry, or continue attacks while trying to stay just out of reach of the enemy. Such harassment could be highly effective, in 391BC at the Battle of Lechaeum a force of Spartans, lacking the support of skirmishers or cavalry, were severely punished by javelin-armed Athenians who refused to meet them at close quarters. Over time, shields became common, such as those used by Thracian and Greek peltasts, but in turn these were rendered obsolescent by the Hellenic thureophoroi. Nevertheless, javelinmen and other irregulars continued to play a part in many armies throughout antiquity.

Mitnagsim Lybim

Unit Name

Mitnagsim Lybim

Main Unit Key

Car_Libyan_Marine_Jav

Land Unit Key

Car_Libyan_Marine_Jav

Naval Unit Key

pel_transport

Soldiers

100

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

375

Recruitment Cost

375

Upkeep Cost

211

Missile Damage

14

├ Missile Weapon

javelin2

├ Projectile

javelin2

├ Missile Damage

14

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

5

Range

85

Reload

13

Shots Per Minute

8

Ammunition

10

Melee Attack

13

Weapon Damage

7

├ Melee Weapon

dagger1

├ Weapon Damage

7

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

8

Melee Defence

41

├ Base Defence

10

├ Shield

shield2

└ Shield Defence

31

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

rome_infantry_very_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

40

Abilities

Mitnagsim Lybim
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Mitnagsim Lybim
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Garrison Buildings
Mitnagsim Lybim x 2 Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Level 2
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Level 3
Cothon
Cothon
(dei_port_CARTHAGE_3)
Level 2
Cothon
Cothon
(dei_port_CARTHAGE_4)
Level 3
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_3)
Level 2
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_4)
Level 3
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_3)
Level 2
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_4)
Level 3
Drydock
Drydock
(rom_HELLENIC_port_large_military_3)
Level 2
Military Port
Military Port
(rom_HELLENIC_port_large_military_4)
Level 3
Docks
Docks
(rom_HELLENIC_port_minor_small_military_3)
Level 2
Docks
Docks
(rom_HELLENIC_port_small_military_3)
Level 2
Mitnagsim Lybim x 3 Neosoikoi
Neosoikoi
(rom_HELLENIC_port_small_military_4)
Level 3