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Parasim Kan'anim QarthadastimQarthadastim Melee Cavalry

Parasim Kan'anim

(Carthaginian Cavalry)

These excellent horsemen can punch through an enemy line, inflicting terrible casualties in the process.

Liby-Phoenicians are the closest Carthaginian society came to an indigenous population, and their numbers were limited following the catastrophic defeat of the Sacred Band in battle against Syracuse in 340BC. Afterwards, Carthage was unwilling to risk many of its own citizens again in a single struggle. This reluctance led to the greater use of mercenaries during the Punic Wars against Rome. However, some Carthaginians were in the field at Cannae, the greatest single Roman defeat of the period. Their trusted commander, Muttines, later betrayed the Sicilian stronghold of Acragas to the Romans following the Carthaginian senate's change of heart towards Hannibal towards the end of the Second Punic War. They withdrew support, fearing his ambitions more than they feared the Romans.

Parasim Kan'anim

Unit Name

Parasim Kan'anim

Main Unit Key

Car_Cav

Land Unit Key

Car_Cav

Naval Unit Key

pel_transport

Soldiers

100

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1848

Recruitment Cost

1848

Upkeep Cost

370

Melee Attack

33

Weapon Damage

9

├ Melee Weapon

cspear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

1

├ Bonus vs. Elephants

1

└ Bonus vs Infantry

0

Charge Bonus

25

Melee Defence

50

├ Base Defence

19

├ Shield

cshield3

└ Shield Defence

31

Armour

14

├ Armour

carm7

├ Armour Defence

14

└ Shield Armour

0

Health

20

├ Man Entity

medium_heavy

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_hellenic_horse_spear_shield_h

├ Mount Entity

rome_horse_heavy_spr

└ Mount Health

0

Base Morale

55

Abilities

Parasim Kan'anim
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Parasim Kan'anim
  • Good attack
  • Average defence
  • Low damage but average armour penetration
  • Average morale
Requires Buildings
Parasim Kan'anim Lv. 0 Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_1)
Level 0
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_2)
Level 1
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_3)
Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_3_fort)
Level 2
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_3_trade)
Level 2
Holosideros Barracks
Holosideros Barracks
(rom_HELLENIC_military_main_heavy_2)
Level 1
Hoplite Barracks
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3)
Level 2
Parasim Kan'anim Lv. 1 Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Level 3
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Level 3
Royal Barracks
Royal Barracks
(rom_HELLENIC_military_main_heavy_4)
Level 3