Iberi Velites
(Celtiberian Skirmishers)The Celtiberians produce exceedingly good light skirmishing infantry, which these men embody. They carry several javelins, each with a hard iron head that plays havoc with lightly armoured or unarmoured men. These men cannot afford the standard sword that most Iberian soldiers would be armed with, so they must make due with a short spear.
The Romans called Iberian skirmishers 'caetrati' after their 'caetra'-style shields; there are no records of what, if anything, the Iberians fighting in this style called themselves. The caetra was a small, round, wooden buckler no more than sixty centimetres across. The central handgrip and protruding metal boss meant that it could be used both defensively for protection and offensively to punch enemies in close combat. An experienced skirmisher would, of course, try to stay out of hand-to-hand combat as much as possible, and rely on his javelins to kill the enemy from a safe distance.
Unit Name Iberi Velites |
Main Unit Key Ibe_Arevakos_Skirmishers |
Land Unit Key Ibe_Arevakos_Skirmishers |
Naval Unit Key barbarian_transport |
Soldiers 175 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 382 |
Recruitment Cost 382 |
Upkeep Cost 76 |
14 |
├ Missile Weapon javelin2 |
├ Projectile javelin2 |
├ Missile Damage 14 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 10 |
Range 85 |
Reload 13 |
Shots Per Minute 8 |
Ammunition 5 |
Melee Attack 20 |
9 |
├ Melee Weapon spear1 |
├ Weapon Damage 9 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 3 |
├ Bonus vs. Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
39 |
├ Base Defence 13 |
├ Shield shield1 |
└ Shield Defence 26 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity light_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 35 |
Abilities
Iberi Velites- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates |