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HomeHome / Divide et Impera / Masaesyli (Hannibal at the Gates) / Units / Thugga Dorkim Numidim
Thugga Dorkim Numidim Masaesyli (Hannibal at the Gates)Masaesyli (Hannibal at the Gates) Spear Infantry

Thugga Dorkim Numidim

(Numidian Noble Infantry)

These warlike Numidians command the respect of any who face them and live.

Numidia had a fierce warrior tradition, partly because the eastern Massylii and western Masaesylis had a tradition of bitter feuding and internal warfare. They took, and changed, sides in the Punic Wars to suit their own agenda, and only emerged as a single state after the Battle of Zama in 202BC. The fall of Carthage allowed the Numidians to expand their lands, and this led to the Jugurthine War of 112-105BC against Rome. Numidia’s king, Jugurtha, was only defeated when he was betrayed by his father-in-law, Bocchus. While the Numidians were famed as cavalrymen, their infantry forces were also quite effective. The historian Suetonius mentions that there were 'Numidian legions', a term normally used in Roman writings for Roman troops, when passing comment on Julius Caesar’s speech about Juba’s march to aid Scipio before the Battle of Thapsus in 46BC. This suggests that some Numidians were fighting in Roman style, and were possibly equipped in the same manner. The Numidians also adopted other tactics and war gear, such as the thureos-style shield and hoplite-like spears.

Thugga Dorkim Numidim

Unit Name

Thugga Dorkim Numidim

Main Unit Key

Num_Noble_Infantry

Land Unit Key

Num_Noble_Infantry

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

789

Recruitment Cost

789

Upkeep Cost

158

Missile Damage

12

├ Missile Weapon

prec2

├ Projectile

prec2

├ Missile Damage

12

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

1

Melee Attack

30

Weapon Damage

9

├ Melee Weapon

spear4

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

4

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

91

├ Base Defence

39

├ Shield

shield5

└ Shield Defence

52

Armour

8

├ Armour

arm4

├ Armour Defence

8

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

60

Abilities

Thugga Dorkim Numidim
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Thugga Dorkim Numidim
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Requires Buildings
Thugga Dorkim Numidim Lv. 0 Infantry Tents
Infantry Tents
(rom_EASTERN_levy_light_2)
Level 1
Infantry Quarters
Infantry Quarters
(rom_EASTERN_levy_light_3)
Level 2
Thugga Dorkim Numidim Lv. 1 Hamspah Barracks
Hamspah Barracks
(rom_EASTERN_levy_light_4)
Level 3
Faction Availability
Grand Campaign
Hannibal at the Gates
Imperator Augustus