menu
HomeHome / Divide et Impera / Lusotannan (Hannibal at the Gates) / Units / Clona Tekonac
Clona Tekonac Lusotannan (Hannibal at the Gates)Lusotannan (Hannibal at the Gates) Melee Infantry

Clona Tekonac

(Northern Axemen)

(Klon-ah Tek-oh-nuk; "Axemen of the North") The Astures and the Cantabri are groups of indigenous tribes with a similar Celtic-influenced but distinctive culture, which are known for their ferocity, lust for freedom, and indomitable character.

Celtic warriors were ideally equipped to hack through even heavily-armoured foes. Their axes took one of two forms: one-handed axes were typical, and the most practical, but two-handed axes were also used. In comparison to swords, axes were cheap to make, and were effective against chainmail, as a blow could still shatter bone and crush the organs beneath the armour. They could also be used to pull aside shields, or hack them apart. Like other Celtic warriors, the lightly-armoured, one-handed axemen relied on their own shields for defence. There was a long tradition, perhaps dating as far back as the Stone Age, of veneration for axes and hammers in Celtic cultures. Although both were associated with strength, axes in particular were used as grave goods and even depicted on coins celebrating victories in the Gallic Wars of 58-50BC.

Clona Tekonac

Unit Name

Clona Tekonac

Main Unit Key

Ibe_Lusotannan_Asturian_Axemen

Land Unit Key

Ibe_Lusotannan_Asturian_Axemen

Naval Unit Key

barbarian_transport

Soldiers

300

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

719

Recruitment Cost

719

Upkeep Cost

144

Missile Damage

14

├ Missile Weapon

prec4

├ Projectile

prec4

├ Missile Damage

12

├ Missile Ap Damage

2

└ Base Reload Time

6

Accuracy

5

Range

80

Reload

0

Shots Per Minute

10

Ammunition

2

Melee Attack

33

Weapon Damage

11

├ Melee Weapon

axe3

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

56

├ Base Defence

15

├ Shield

shield4

└ Shield Defence

41

Armour

6

├ Armour

arm3

├ Armour Defence

6

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

55

Abilities

Clona Tekonac
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Guerrilla Deployment
    This unit can deploy outside of the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Clona Tekonac
  • Average attack
  • Poor defence
  • Low damage but good armour penetration
  • Poor morale
Requires Buildings
Clona Tekonac Lv. 0 Warrior Lodge
Warrior Lodge
(rom_BARBARIAN_artisans_major_1)
Level 0
Meeting Ground
Meeting Ground
(rom_BARBARIAN_artisans_major_bronze_2)
Level 1
Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Clona Tekonac Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3