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HomeHome / Divide et Impera / Qarthadastim (Hannibal at the Gates) / Units / Mitnagsim Lybim Kbedim
Mitnagsim Lybim Kbedim Qarthadastim (Hannibal at the Gates)Qarthadastim (Hannibal at the Gates) Missile Infantry

Mitnagsim Lybim Kbedim

(Libyan Peltasts)

It takes skill to skirmish well, and fight hard.

Recruited from among descendants of Phoenician settlers and the native Lebu, Garamantian, and Berber peoples of the Sahara these troops were the largest non-mercenary Carthaginian contingent in the army. Colonising the African coast from around the 1st millennium BC, the Phoenicians founded Carthage and other cities, later known as Leptis Magna and Sabratha. Important trading centres, they acted alongside Tingis, which was founded by their Carthaginian descendants, and the Greek colony of Cyrene as gateways into Africa and the western Mediterranean. By the 5th century BC, however, the three Libyan cities had passed under the control and protection of Carthage and its mercantile dominance. Mixing together a variety of eastern and Saharan customs, and influenced by contact with much of the Mediterranean through their trading network, the Liby-Phoenicians were varied in their style of dress and armament.

Mitnagsim Lybim Kbedim

Unit Name

Mitnagsim Lybim Kbedim

Main Unit Key

Car_Libyan_Peltasts

Land Unit Key

Car_Libyan_Peltasts

Naval Unit Key

pel_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

766

Recruitment Cost

766

Upkeep Cost

153

Missile Damage

15

├ Missile Weapon

javelin3

├ Projectile

javelin3

├ Missile Damage

15

├ Missile Ap Damage

0

└ Base Reload Time

9

Accuracy

5

Range

90

Reload

18

Shots Per Minute

8

Ammunition

7

Melee Attack

30

Weapon Damage

10

├ Melee Weapon

gsword2

├ Weapon Damage

10

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

65

├ Base Defence

13

├ Shield

shield5

└ Shield Defence

52

Armour

10

├ Armour

arm6

├ Armour Defence

10

└ Shield Armour

0

Health

20

├ Man Entity

light_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

40

Abilities

Mitnagsim Lybim Kbedim
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Mitnagsim Lybim Kbedim
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Large shield
  • Very weak in melee
  • Poor morale
Requires Buildings
Mitnagsim Lybim Kbedim Lv. 0 Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_1)
Level 0
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_2)
Level 1
Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_3)
Level 2
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_3_fort)
Level 2
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_3_trade)
Level 2
Muster Field
Muster Field
(rom_HELLENIC_military_main_1)
Level 0
Mitnagsim Lybim Kbedim Lv. 1 Qart-Hadasht
Qart-Hadasht
(dei_main_city_CARTHAGE_4)
Level 3
Fortified Qart-Hadasht
Fortified Qart-Hadasht
(dei_main_city_CARTHAGE_4_fort)
Level 3
Commercial Qart-Hadasht
Commercial Qart-Hadasht
(dei_main_city_CARTHAGE_4_trade)
Level 3