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Mamertinoi Doryphoroi Safineis (Samnite Wars)Safineis (Samnite Wars) Spear Infantry

Mamertinoi Doryphoroi

(Mamertine Spearmen)

The famous Mamertines are named after the Oscan war god they worship, Mamers. An Oscan people that live in Bruttium, they are bellicose in behaviour and are often used as mercenaries by the rival cities of Magna Graecia.

The fierce and proud Galatians dominated central Anatolia and eastern Phrygia. Having splintered from the migrating Celts following Brennus’ invasions of Macedon and Greece in 279BC, three tribes, the Tectosages, Tolistobogii and Trocmi, moved through Thrace and crossed the Bosporus into Asia Minor. They came as allies of Nicomedes of Bithynia and secured a victory for him in a dynastic struggle against his brother. After a brief and inconclusive war between Nicomedes and the Seleucid king, Antiochus, the Galatians settled down to stay. Their territory was split between the three tribes, each maintaining its own capital, but with a council at Drynemeton, a sacred grove of oaks near the Tectosages’ capital at Ancyra. Ruled by a military aristocracy, the Galatians left the indigenous Cappadocian people in control of their own towns and lands in return for tithes. Galatian mercenaries were highly prized and respected by Greek, Roman and Seleucid commanders. In fact, the personal bodyguard of the Ptolemies of Egypt consisted of Celtic mercenaries, and it is highly likely that these men came from Galatia.

Mamertinoi Doryphoroi

Unit Name

Mamertinoi Doryphoroi

Main Unit Key

AOR_9_Mamertine_Spearmen

Land Unit Key

AOR_9_Mamertine_Spearmen

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

693

Recruitment Cost

693

Upkeep Cost

139

Melee Attack

30

Weapon Damage

9

├ Melee Weapon

spear3

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

4

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

70

├ Base Defence

18

├ Shield

shield5

└ Shield Defence

52

Armour

6

├ Armour

arm3

├ Armour Defence

6

└ Shield Armour

0

Health

20

├ Man Entity

medium_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

50

Abilities

Mamertinoi Doryphoroi
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Mamertinoi Doryphoroi
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Recuitment Requirement
Maximum Number 8
Unit Resouces DEI_Italy
Requires Buildings
Mamertinoi Doryphoroi Lv. 0 Roman Colonia
Roman Colonia
(rom_ROMAN_city_major_2)
Level 1
Roman Municipium
Roman Municipium
(rom_ROMAN_city_major_3)
Level 2
Roman Urbs
Roman Urbs
(rom_ROMAN_city_major_4)
Level 3
Roman Garrison Municipium
Roman Garrison Municipium
(rom_ROMAN_city_major_fort_3)
Level 2
Roman Fortified Capital
Roman Fortified Capital
(rom_ROMAN_city_major_fort_4)
Level 3
Roman Trade Municipium
Roman Trade Municipium
(rom_ROMAN_city_major_trade_3)
Level 2
Roman Economic Center
Roman Economic Center
(rom_ROMAN_city_major_trade_4)
Level 3
Roman Village
Roman Village
(rom_ROMAN_city_minor_fish_2)
Level 1
Roman Village
Roman Village
(rom_ROMAN_city_minor_fish_2)
Level 1
Roman Small Town
Roman Small Town
(rom_ROMAN_city_minor_fish_3)
Level 2
Roman Small Town
Roman Small Town
(rom_ROMAN_city_minor_fish_3)
Level 2
Roman Town
Roman Town
(rom_ROMAN_city_minor_fish_4)
Level 3
Roman Town
Roman Town
(rom_ROMAN_city_minor_fish_4)
Level 3
Roman Village (Glassware)
Roman Village (Glassware)
(rom_ROMAN_city_minor_glass_2)
Level 1
Roman Small Town (Glassware)
Roman Small Town (Glassware)
(rom_ROMAN_city_minor_glass_3)
Level 2
Roman Town (Glassware)
Roman Town (Glassware)
(rom_ROMAN_city_minor_glass_4)
Level 3
Roman Hamlet
Roman Hamlet
(rom_ROMAN_city_minor_grain_1)
Level 0
Roman Village
Roman Village
(rom_ROMAN_city_minor_grain_2)
Level 1
Roman Small Town
Roman Small Town
(rom_ROMAN_city_minor_grain_3)
Level 2
Roman Town
Roman Town
(rom_ROMAN_city_minor_grain_4)
Level 3
Roman Village (Olive Oil)
Roman Village (Olive Oil)
(rom_ROMAN_city_minor_olives_2)
Level 1
Roman Small Town (Olive Oil)
Roman Small Town (Olive Oil)
(rom_ROMAN_city_minor_olives_3)
Level 2
Roman Town (Olive Oil)
Roman Town (Olive Oil)
(rom_ROMAN_city_minor_olives_4)
Level 3
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Level 1
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Level 1
Civil Town
Civil Town
(rome_town_civil_3)
Level 2
Civil Town
Civil Town
(rome_town_civil_3)
Level 2
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Level 3
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Level 1
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Level 1
Farming Town
Farming Town
(rome_town_farm_3)
Level 2
Farming Town
Farming Town
(rome_town_farm_3)
Level 2
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Level 3
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Level 3
Market Settlement
Market Settlement
(rome_town_trade_2)
Level 1
Market Settlement
Market Settlement
(rome_town_trade_2)
Level 1
Market Town
Market Town
(rome_town_trade_3)
Level 2
Market Town
Market Town
(rome_town_trade_3)
Level 2
Market Colonia
Market Colonia
(rome_town_trade_4)
Level 3
Market Colonia
Market Colonia
(rome_town_trade_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
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