Pursuit Trihemiolia - Cohors Nauticorum
The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.(Roman Auxiliary Marines)
It is thought that the Rhodians, a significant naval power in the eastern Mediterranean, developed the 'trihemiolia' or 'two-and-a-half' as a vessel for pirate hunting. Given that Rhodes is an island entirely reliant on the sea and shipping this is a believable theory. Pirates used the hemiola, a handy little vessel developed from the dieres or bireme, a ship with two rows of oars; it makes sense that pirate hunters would think of taking a trieres, or trireme, with three rows of oars and modifying it in a similar fashion. A trihemiolia still had three rows of oars on each side, but the top row was reduced to only half the number of oars, positioned midships. The result was a faster, handier vessel that provided a height advantage over a hemiola for any archers on board. There was also a strategic benefit to the Rhodians, who could only draw on the manpower of one island: they could have six trieres warships with full complements of rowers, or seven trihemiolias for the same number of men. The useful design was soon adopted by other maritime powers around the Mediterranean.
(Cohors Nauticorum)
Recruited from amongst Rome's poor and those too young to fight as hastati, the velites were the Roman army’s light infantry. They wore wolf skin head-dresses which are thought to have some totemic significance, although were also worn to induce fear in their enemies. At the Battle of Zama in 202BC, when Scipio Africanus confronted the Carthaginian general, Hannibal, it was the velites who helped fend off his initial elephant charge, utilising their light armour and weapons to move quickly around them. They harassed the elephants to a frenzy while the cavalry blew horns to disorientate the beasts. Hannibal had hoped to break the Roman lines with his elephants; instead, many of the frightened beasts turned on the Carthaginians. Those elephants who didn’t crash through their own lines were caught in a cleverly orchestrated manoeuvre, whereby the Romans carefully channelled them through gaps made between the cohorts' formation.
Unit Name Pursuit Trihemiolia - Cohors Nauticorum |
Main Unit Key Rom_Pursuit_Hemolia_Late |
Land Unit Key Jay_Marine_Antesignani |
Naval Unit Key roman_two_halfer |
Soldiers 100 |
Category Light Ship |
Class Missile Ship |
Custom Battle Cost 812 |
Recruitment Cost 812 |
Upkeep Cost 203 |
15 |
├ Missile Weapon javelin3 |
├ Projectile javelin3 |
├ Missile Damage 15 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 90 |
Reload 15 |
Shots Per Minute 8 |
Ammunition 10 |
585 |
└ Ship roman_two_halfer |
Ship Speed 4 |
Melee Attack 23 |
10 |
├ Melee Weapon gladius2 |
├ Weapon Damage 9 |
├ Weapon Deadliness 1 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 11 |
51 |
├ Base Defence 20 |
├ Shield shield2 |
└ Shield Defence 31 |
12 |
├ Armour arm7 |
├ Armour Defence 12 |
└ Shield Armour 0 |
22 |
├ Man Entity rome_infantry_medium |
├ Man Health 20 |
└ Bonus Hit Points 2 |
Base Morale 55 |
Abilities
Pursuit Trihemiolia- Row Hard 10
Increases speed for 10 strokes.
Ship speed
- Stamina (excellent)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Pursuit Trihemiolia- Poor hull strength
- Medium crew
- Uncatchable
- Weak ramming
- Poor boarding
- Average missile combat
- Short range
- Fast rate of fire
- Very good damage and armour penetration
- Very weak in melee
- Very poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Imperator Augustus |