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Politai Hoplitai Aiolian Rebels (Macedonian Wars)Aiolian Rebels (Macedonian Wars) Hoplite/Pike Infantry

Politai Hoplitai

(Greek City Hoplite)

There is no prouder thing than to defend one's home city as a hoplite.

Hoplites date back to the wars between the Greek city-states in the 8th and 7th centuries BC. During the Greco-Persian Wars most hoplites wore a Corinthian-style bronze helm, and a cuirass of bronze or stiffened linen or canvas. They were armed with a short sword and an iron-tipped spear with a bronze counterbalance butt-spike. Hoplites were named, though, after the round hoplon shield they carried. The hoplon-and-spear combination required them to fight as a phalanx, a block of spearmen some eight ranks deep. When closed up, each man would find shelter behind the shield of his neighbour, creating a wall of bristling spear-points. While all hoplites were originally citizen-soldiers, full-time mercenaries took over and became the standard fighting unit of the Greek world. Later, under Phillip II of Macedon and Alexander the Great, the shield became smaller, while the spear developed into the five metre sarissa pike. Many armies adopted the phalanx of hoplites as a tactical unit because it was very successful in battle.

Politai Hoplitai

Unit Name

Politai Hoplitai

Main Unit Key

Gre_Citizen_Hoplites

Land Unit Key

Gre_Citizen_Hoplites

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Hoplite/Pike Infantry

Custom Battle Cost

460

Recruitment Cost

460

Upkeep Cost

92

Melee Attack

22

Weapon Damage

9

├ Melee Weapon

spear2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

3

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

55

├ Base Defence

13

├ Shield

hshield1

└ Shield Defence

42

Armour

3

├ Armour

arm1

├ Armour Defence

3

└ Shield Armour

0

Health

20

├ Man Entity

hoplite_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

40

Abilities

Politai Hoplitai
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Phalanx
    The unit enters a defensive formation that increases frontal defense but the unit's movement speed and attack are reduced

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Politai Hoplitai
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale