menu
HomeHome / Divide et Impera / Roman Republic (Macedonian Wars) / Units / Murmillones
Murmillones Roman Republic (Macedonian Wars)Roman Republic (Macedonian Wars) Melee Infantry

Murmillones

(Sword Gladiators)

The Murmillones have evolved as replacements for the earlier Gallus gladiator, and wear a helmet with a stylized fish crest. They carry a scutum, and fight with a gladius. In the arena, they usually fight the Hoplomachus or Thraex, and sometimes the Retiarius.

Gladiators were usually slaves, condemned criminals or prisoners of war but others did enter the arena. Those with debts or a lust for glory could sell themselves as gladiators, and soldiers who had given ground might be sent to the arena as punishment. A gladiator's life was arduous and brutal, even before fighting in the games. Trainees could, and would, be killed in practice if they fought beneath their abilities, as a way of encouraging the others. The ludus, the training ground and home of gladiators, was run by a lanista, and within its walls his word was law. Outside the arena he was considered to be on the bottom rung of society; some Roman cemeteries did not allow the bodies of lanistas to be buried inside their walls, even. Having said that, there was also a peculiar glamour about their business and some were famed amongst games fans as the men who owned and trained gladiators - the sports stars of the Roman world.

Murmillones

Unit Name

Murmillones

Main Unit Key

Rom_Gladiator_Sword_Small_Shield

Land Unit Key

Rom_Gladiator_Sword_Small_Shield

Naval Unit Key

pel_transport

Soldiers

200

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

745

Recruitment Cost

745

Upkeep Cost

149

Melee Attack

40

Weapon Damage

10

├ Melee Weapon

gladius3

├ Weapon Damage

9

├ Weapon Deadliness

1

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

10

Melee Defence

67

├ Base Defence

15

├ Shield

shield5

└ Shield Defence

52

Armour

4

├ Armour

arm2

├ Armour Defence

4

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

55

Abilities

Murmillones
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Murmillones
  • Good attack
  • Average defence
  • Average damage but low armour penetration
  • Normal morale
Recuitment Requirement
Maximum Number 6
Garrison Buildings
Murmillones x 1 Amphitheatre
Amphitheatre
(rom_ROMAN_forum_entertainment_2)
Level 1
Gladiator School
Gladiator School
(rom_ROMAN_forum_entertainment_3)
Level 2