Murmillones
(Sword Gladiators)The Murmillones have evolved as replacements for the earlier Gallus gladiator, and wear a helmet with a stylized fish crest. They carry a scutum, and fight with a gladius. In the arena, they usually fight the Hoplomachus or Thraex, and sometimes the Retiarius.
Gladiators were usually slaves, condemned criminals or prisoners of war but others did enter the arena. Those with debts or a lust for glory could sell themselves as gladiators, and soldiers who had given ground might be sent to the arena as punishment. A gladiator's life was arduous and brutal, even before fighting in the games. Trainees could, and would, be killed in practice if they fought beneath their abilities, as a way of encouraging the others. The ludus, the training ground and home of gladiators, was run by a lanista, and within its walls his word was law. Outside the arena he was considered to be on the bottom rung of society; some Roman cemeteries did not allow the bodies of lanistas to be buried inside their walls, even. Having said that, there was also a peculiar glamour about their business and some were famed amongst games fans as the men who owned and trained gladiators - the sports stars of the Roman world.
Unit Name Murmillones |
Main Unit Key Rom_Gladiator_Sword_Small_Shield |
Land Unit Key Rom_Gladiator_Sword_Small_Shield |
Naval Unit Key pel_transport |
Soldiers 200 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 745 |
Recruitment Cost 745 |
Upkeep Cost 149 |
Melee Attack 40 |
10 |
├ Melee Weapon gladius3 |
├ Weapon Damage 9 |
├ Weapon Deadliness 1 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 10 |
67 |
├ Base Defence 15 |
├ Shield shield5 |
└ Shield Defence 52 |
4 |
├ Armour arm2 |
├ Armour Defence 4 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 55 |
Abilities
Murmillones- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Recuitment Requirement | |
---|---|
Maximum Number | 6 |
Garrison Buildings | |
---|---|
x 1 |
Amphitheatre
(rom_ROMAN_forum_entertainment_2) Level 1
Gladiator School
(rom_ROMAN_forum_entertainment_3) Level 2 |
Faction Availability | |
---|---|
Macedonian Wars |