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HomeHome / Divide et Impera / Roman intervention forces (Caesar in Gaul) / Units / Ala I Ulpia Dromedariorum
Ala I Ulpia Dromedariorum Roman intervention forces (Caesar in Gaul)Roman intervention forces (Caesar in Gaul) Melee Cavalry

Ala I Ulpia Dromedariorum

(Auxiliary Camel Riders)

Camel riders, recruited from the eastern desert provinces and equipped in Roman fashion, are a deadly force against other cavalry and easily endure in the most arid climates.

Camels, both dromedaries and Bactrians, were used by the eastern empires of the ancient world. Their pungent natural odour disorientated and frightened horses, and made sure they were valued as light shock cavalry. Over time, their use spread west across northern Africa and, reputedly, there was a detachment in Emperor Claudius’ conquest of far Britannia. Like other light cavalry they carried spears, and sometimes javelins, to harass and chase off enemy light cavalry, infantry and skirmishers. Their real strength came from the qualities of their camels, which allowed them to patrol arid areas. Historically, the first recorded use of camels in battle was between Shalmaneser III of Assyria and the 'Twelve Kings at Qarqar' in 853BC. Widespread use does not seem to have begun until much later, as demonstrated by the hasty formation of camel corps by Cyrus the Great for the Battle of Thymbra in 547BC.

Ala I Ulpia Dromedariorum

Unit Name

Ala I Ulpia Dromedariorum

Main Unit Key

Aux_Cav_Camel

Land Unit Key

Aux_Cav_Camel

Naval Unit Key

pel_transport

Soldiers

100

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1502

Recruitment Cost

1502

Upkeep Cost

300

Missile Damage

16

├ Missile Weapon

prec3

├ Projectile

prec3

├ Missile Damage

14

├ Missile Ap Damage

2

└ Base Reload Time

10

Accuracy

5

Range

75

Reload

0

Shots Per Minute

6

Ammunition

1

Melee Attack

26

Weapon Damage

9

├ Melee Weapon

cspear3

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

2

├ Bonus vs. Elephants

2

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

52

├ Base Defence

21

├ Shield

cshield3

└ Shield Defence

31

Armour

10

├ Armour

carm4

├ Armour Defence

10

└ Shield Armour

0

Health

30

├ Man Entity

medium_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

roman_camel_spear

├ Mount Entity

rome_camel_spr

└ Mount Health

10

Base Morale

45

Abilities

Ala I Ulpia Dromedariorum
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus

Attributes

  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.
  • Scare (horses)
    This unit gives a morale penalty to enemy horses.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Ala I Ulpia Dromedariorum
  • Good attack
  • Average defence
  • Low damage but average armour penetration
  • Average morale
Recuitment Requirement
Maximum Number 2
Unit Resouces DEI_Arabia
Requires Buildings
Ala I Ulpia Dromedariorum Lv. 0 Auxiliary Barracks
Auxiliary Barracks
(rom_ROMAN_military_main_aux_3)
Level 2
Ala I Ulpia Dromedariorum Lv. 1 Auxiliary Garrison
Auxiliary Garrison
(rom_ROMAN_military_main_aux_4)
Level 3