Daki Drepanephoroi (Romanized)
(Dacian Falxmen)Falxmen give all enemies pause: who wants to be cut in two with a single blow?
The exact origins of the Dacians are something of a mystery. Dacian lands were centred around the Carpathian Mountains but, unlike their Thracian neighbours, they seldom got involved in the conflicts of others. The Dacians fought almost entirely on foot, and usually looked to their Sarmatian allies when serious cavalry were needed. Many Dacian infantry fought as peltasts, equipped with javelins, short swords and oval shields, but they also fielded archers. However, the Dacians were most feared because of a weapon called the 'falx', which they used with deadly, limb-lopping skill. A two-handed sword with a forward-curving blade, a falx could cut a man in two from the top of his head to his breastbone. This weapon was so effective that the Romans improved their legionary armour to cope with it. The brow-ridge on later legionary helmets was there to stop a blow from a falx. Rome’s eventual victory in the Dacian Wars (AD101-106), celebrated by Trajan’s Column, finally dealt with the warlike Dacian tribes once and for all.
Unit Name Daki Drepanephoroi (Romanized) |
Main Unit Key AOR_39_Dacian_Falxmen_RomAux |
Land Unit Key AOR_39_Dacian_Falxmen_RomAux |
Naval Unit Key barbarian_transport |
Soldiers 300 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 715 |
Recruitment Cost 715 |
Upkeep Cost 143 |
Melee Attack 50 |
13 |
├ Melee Weapon falx1 |
├ Weapon Damage 13 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 2 |
├ Bonus vs. Elephants 30 |
└ Bonus vs Infantry 1 |
Charge Bonus 19 |
61 |
├ Base Defence 45 |
├ Shield none |
└ Shield Defence 16 |
1 |
├ Armour arm0 |
├ Armour Defence 1 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 45 |
Abilities
Daki Drepanephoroi (Romanized)- Stamina (average)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good charge and attack
- Good damage and armour penetration
- Weak defence
- Average morale
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Caesar in Gaul | |
Hannibal at the Gates | |
Imperator Augustus |
Total War: Rome II |
---|
Divide et Impera > |
Factions |
Roma (Caesar in Gaul) |
Units |
Auxiliary Defense Legion |
Auxiliary Map New!! |
Buildings |
Technologies |
Household |
Skills & Traditions |
Army New!! |
Regions |
Mercenaries |
Mercenaries Map New!! |
Character Traits New!! |
Compare Units New!! |
Support Honga.net or Donations |
Factions
Units
Units in Custom Battle
Buildings
Technologies
Household
Regions
Mercenaries
Total War: Rome II
Factions
Units
Auxiliary Corps
Units in Custom Battle
Buildings
Technologies
Household
Regions
Mercenaries
Total War: Rome II: MODs
Radious Total War Mod
Divide et Impera
Total War: Rome II: ICONs
BullGod's Unit Icons
Normal's Rome II_Units Icons
Factions
Units
Shogun 2: Rise of the Samurai
Shogun 2: Fall of the Samurai
Napoleon: Total War
Factions
Units
Empire: Total War
Factions
Units
Factions
Units
Army
Buildings
Mercenaries
Retinue
Traits
Regions
Ranking
Medieval II: Total War: Kingdoms
Medieval II - Americas
Medieval II - Britannia
Medieval II - Crusades
Medieval II - Tutonic
Broken Crescent 1.05
Broken Crescent 2.02
Stainless Steel 5.1b
Stainless Steel 6.1
Deus Lo Vult 5.7
Deus Lo Vult 6.0
HTF: Eagle of the Elbe 05
The Long Road 2.0
Lands to Conquer Gold
DarthMod 1.4D: The Last Episode
Das Heilige Romische Reich 06
Third Age 1.3
Third Age 1.4
Third Age 2.1
Third Age 3.1