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Yancai Uaezdaettae Roma (Caesar in Gaul)Roma (Caesar in Gaul) Shock Cavalry

Yancai Uaezdaettae

(Alan Noble Cavalry)

Yancai Nobles are one of the many variations of central Asian cavalry that use both a long, two-handed lance and a composite bow.

With raiding as a way of life for many tribes, mounted archery was established early in eastern culture, producing some highly effective warriors. While foot archers could carry long, powerful bows, a mounted archer was a formidable fighter thanks to his composite bow. Constructed from layers of wood, sinew and animal horn, the composite bow was a much more powerful weapon than its size alone would suggest. In the hands of an expert an arrow on target was entirely capable of piercing chainmail armour. It did, however, require strength and care to use: in particular, it had to be kept away from damp. Military campaigns were usually fought during the summer and autumn, so bows were used during arid months. Archers could rest their weapons during the winter, taking good care of them before the next campaigning season.

Yancai Uaezdaettae

Unit Name

Yancai Uaezdaettae

Main Unit Key

AOR_22_Alan_Noble_Cav

Land Unit Key

AOR_22_Alan_Noble_Cav

Naval Unit Key

pel_transport

Soldiers

120

Category

Cavalry

Class

Shock Cavalry

Custom Battle Cost

1502

Recruitment Cost

1502

Upkeep Cost

300

Missile Damage

10

├ Missile Weapon

cbow2

├ Projectile

cbow2

├ Missile Damage

10

├ Missile Ap Damage

0

└ Base Reload Time

15

Accuracy

15

Range

150

Reload

27

Shots Per Minute

5

Ammunition

15

Melee Attack

26

Weapon Damage

9

├ Melee Weapon

lance1

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

2

Charge Bonus

28

Melee Defence

35

├ Base Defence

19

├ Shield

none

└ Shield Defence

16

Armour

12

├ Armour

carm5

├ Armour Defence

12

└ Shield Armour

0

Health

20

├ Man Entity

medium_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

rome_hellenic_horse_sword_shield_m

├ Mount Entity

rome_horse_medium

└ Mount Health

0

Base Morale

45

Abilities

Yancai Uaezdaettae
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Cantabrian Circle
    The unit fires whilst riding in a circle that increases reload skill
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Yancai Uaezdaettae
  • Long range
  • Fast rate of fire
  • Fast moving
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale
Recuitment Requirement
Unit Resouces DEI_Parthia
Requires Buildings
Yancai Uaezdaettae Lv. 0 Roman Municipium
Roman Municipium
(rom_ROMAN_city_major_3)
Level 2
Roman Urbs
Roman Urbs
(rom_ROMAN_city_major_4)
Level 3
Roman Garrison Municipium
Roman Garrison Municipium
(rom_ROMAN_city_major_fort_3)
Level 2
Roman Fortified Capital
Roman Fortified Capital
(rom_ROMAN_city_major_fort_4)
Level 3
Roman Trade Municipium
Roman Trade Municipium
(rom_ROMAN_city_major_trade_3)
Level 2
Roman Economic Center
Roman Economic Center
(rom_ROMAN_city_major_trade_4)
Level 3
Roman Small Town (Warhorse)
Roman Small Town (Warhorse)
(rom_ROMAN_city_minor_horse_3)
Level 2
Roman Town (Warhorse)
Roman Town (Warhorse)
(rom_ROMAN_city_minor_horse_4)
Level 3
Roman Small Town (Silk)
Roman Small Town (Silk)
(rom_ROMAN_city_minor_silk_3)
Level 2
Roman Town (Silk)
Roman Town (Silk)
(rom_ROMAN_city_minor_silk_4)
Level 3
Civil Town
Civil Town
(rome_town_civil_3)
Level 2
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Level 3
Farming Town
Farming Town
(rome_town_farm_3)
Level 2
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Level 3
Market Town
Market Town
(rome_town_trade_3)
Level 2
Market Colonia
Market Colonia
(rome_town_trade_4)
Level 3
Faction Availability
Grand Campaign



Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus