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HomeHome / Divide et Impera / Nomadic Rebels (Imperator Augustus) / Units / Skytho-Sauromatai Hippotoxotai
Skytho-Sauromatai Hippotoxotai Nomadic Rebels (Imperator Augustus)Nomadic Rebels (Imperator Augustus) Missile Cavalry

Skytho-Sauromatai Hippotoxotai

(Scytho-Sarmatian Horse Archers)

As the Scythians progressively fall under Sarmatian influence, they adopt the equipment of their enemies. The Sarmatised" Scythian kontos bearers are a pure product of this evolution. They still use close-combat weapons and their bow as the main armament in any occasion."

Far from being simple, ignorant barbarians, the various steppe tribes had a great cultural wealth. Living in an area stretching from the Caspian Sea to the northern shores of the Black Sea; the Greeks called them 'Scythians' and the Persians 'Saka', while a western group became known as the Sarmatians. Wearing trousers marked them as barbarians as far as the Greeks were concerned, before their tall, pointed caps and swarthy appearances were even considered. Looks apart, they were, however, exceptional horsemen, highly-skilled with composite-recurve bows and deadly hand-to-hand fighters. Grave goods suggest that Scythian women were as warlike as their men, and probably fought alongside them in battle. This may well be the origin of the Greek myths of Amazon warrior women.

Skytho-Sauromatai Hippotoxotai

Unit Name

Skytho-Sauromatai Hippotoxotai

Main Unit Key

Scy_reform_horse_archers

Land Unit Key

Scy_reform_horse_archers

Naval Unit Key

barbarian_transport

Soldiers

120

Category

Cavalry

Class

Missile Cavalry

Custom Battle Cost

1442

Recruitment Cost

1442

Upkeep Cost

288

Missile Damage

11

├ Missile Weapon

cbow3

├ Projectile

cbow3

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

13

Accuracy

20

Range

160

Reload

33

Shots Per Minute

7

Ammunition

15

Melee Attack

32

Weapon Damage

9

├ Melee Weapon

lance2

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

2

Charge Bonus

31

Melee Defence

42

├ Base Defence

26

├ Shield

none

└ Shield Defence

16

Armour

10

├ Armour

carm4

├ Armour Defence

10

└ Shield Armour

0

Health

20

├ Man Entity

heavy_medium

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

saka_horse_half_cataphract

├ Mount Entity

rome_horse_heavy_shock

└ Mount Health

0

Base Morale

45

Abilities

Skytho-Sauromatai Hippotoxotai
  • Stamina (good)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Cantabrian Circle
    The unit fires whilst riding in a circle that increases reload skill
  • Flying Wedge
    The unit assumes a wedge formation that increases charge speed and bonus
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Fire Whilst Moving
    This unit can fire when mounted and moving.
  • Parthian Shot
    This unit can fire all around and not just in-front of itself.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Skytho-Sauromatai Hippotoxotai
  • Long range
  • Fast rate of fire
  • Fast moving
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale
Requires Buildings
Skytho-Sauromatai Hippotoxotai Lv. 0 Horse Pens
Horse Pens
(rom_BARBARIAN_enclosure_stables_2)
Level 1
Stables
Stables
(rom_BARBARIAN_enclosure_stables_3)
Level 2
Skytho-Sauromatai Hippotoxotai Lv. 1 Horse Ranch
Horse Ranch
(rom_BARBARIAN_enclosure_stables_4)
Level 3